Update history
Latest Quatro! updates
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- Quatro!
Feb 21 Patch Notes
Disabled v-sync Resolution actually uses fps cap in settings
Announcement2 changesGameplayPerformance - Quatro!
Feb 7 Hotfix
Custom decks now save on exiting editor Issue with custom color amounts crashing lobbies fixed
Announcement1 changeFix - Quatro!
Optimization Patch 2: Electric Boogaloo
Quatro! used a lot more GPU than expected, but not anymore! This patch should finally make the game run much smoother for everybody, and use WAY LESS GPU. So why did it use so much GPU anyway? While the game itself runs…
Announcement1 changeGameplay - Quatro!
The Modding Update!
Starting off the new year with a new update! Things are gonna get a lot more crazy... Lobby Changes You can now play matches with up to 8 players! Invite all your friends (Or bots most likely) and suffer together! Deck…
Patch notes16 changesFixGameplay - Quatro!
Optimization Hotfix
Fixed an issue that tanked performance in some cases. Some users should see a large difference in GPU usage.
Announcement1 changeFixPerformance - Quatro!
Networking changes
Lobbies have been reworked internally Various bugs with matchmaking fixed Bots are synced correctly with non host players
Announcement2 changesFixGameplay - Quatro!
We got bots baby!
The bots are coming... Bots now fill empty spots in a lobby when created, If a player leaves during a match, a bot will replace them. Added bots Game behavior when player leaves during match changed Updated game visuals
Patch notes3 changesGameplay


