Full notes
Full Quasimorph update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
- Fixes
- UI and audio
Quasimorph changes
Fixed: In Robbery missions, target items could spawn with non-full usage number.
Fixed: V-Sync didn't limit FPS in windowed modes.
Fixed: If a clone was affected by the Gibil's Blackfire pact and moved to another floor, the effect would not end.
Fixed: When evacuating from a Descend mission, the screen would temporarily return after the screen faded.
Fixed: Some missions didn’t show the mission success screen, the one before the orbital mission results screen.
Fixed: Jupiter and Europa had incorrect portraits.
Fixed: RealWare story, Reap the Whirlwind - dying on the 4th floor would result in a softlock.
Fixed: RealWare story, Reap the Whirlwind - throwing a TNB at Urparp could fail.
We're still working on a patch with interface updates for you. It should be ready by the end of this week. Thanks for your feedback!
Good hunting, mercenaries.
Magnum Scriptum
Source
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