Full notes
Full Quarterstaff update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- Fixes
- Performance
- Balance
Quarterstaff changes
Bugfixes
Hero no longer is visually displaced after toppling a statue.
Fixed Veteran Endurance Trial map to use proper pit
Fixed miscellaneous visual positioning glitches
Enemies that step onto obstacles will now correctly play their defeated animation instead without flickering.
Enemies that explode or spawn new enemies that are defeated by stepping into a tile and taking damage now spawn new enemies or radiate a blast positioned on the tile where they stepped
Fixing a potential visual flickering issue when using Fall Upwards to defeat an opponent.
Source
Changelog.gg summarizes and formats this update. How we read updates.
