HomeGamesUpdatesPricingMethodology
Steam News11 November 20232y ago

Update Notes for v0.2.7

Improvements New title screen design Tower lobby art Damaging enemies now creates a series of 'hit notes' that play an ascending scale of notes as your score multiplier climbs More combat sounds, more tower music Update

Full notes

Full Quarterstaff update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes4 additions7 changes2 removals
  • Gameplay
  • UI and audio
  • Maps
  • Store
  • Fixes
addedImprovementsNew title screen design
changedImprovementsMore combat sounds, more tower music
changedImprovementsUpdated Blighted Trail map art and more animated scenery elements like grass and fog in the Blighted Trail missions
addedImprovementsNew speech portrait art for opponents
addedImprovementsShops now have updated text and some added bits of animated flair
changedImprovementsFancier animating clouds in the main map

Quarterstaff changes

addedNew title screen design
changedMore combat sounds, more tower music
changedUpdated Blighted Trail map art and more animated scenery elements like grass and fog in the Blighted Trail missions
addedNew speech portrait art for opponents
addedShops now have updated text and some added bits of animated flair

Improvements

  • New title screen design

  • Tower lobby art

  • Damaging enemies now creates a series of 'hit notes' that play an ascending scale of notes as your score multiplier climbs

  • More combat sounds, more tower music

  • Updated Blighted Trail map art and more animated scenery elements like grass and fog in the Blighted Trail missions

  • New speech portrait art for opponents

  • Shops now have updated text and some added bits of animated flair

  • Fancier animating clouds in the main map

  • New option to wait to for player confirmation before starting a mission after loading screen finishes

  • Pan camera by dragging using either left or middle mouse button

  • Slower visual pulse when flourishing

Bugfixes

  • Fixed issue when player ascends tower stairs as they open a UI modal

  • Fixed mastery objective logic

  • Sounds no longer overlap loudly

  • Virtual cursor no longer triggers improperly when hitting space bar

  • Allow player's momentum to continue after beating tutorial/practice maps

  • Final tower boss intro sound and music plays correctly

  • Various text fixes/improvements

Source

Steam News / 11 November 2023

Open original post

Changelog.gg summarizes and formats this update. How we read updates.