In this update4
Full notes
Full Quarantine Zone: The Last Check update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello, everyone!
What changed
- Performance
- Fixes
- UI and audio
Quarantine Zone: The Last Check changes
While the list of changes is not extensive, we’ve addressed multiple issues leading to CTDs. Our team continues to work on improving the stability of the game post Unreal Engine 5.7 update.
Patchnotes:
Fixed multiple issues causing CTD (crashes)
Fixed a softlock during base management tutorial
Fixed "Father's Burden" bulletin board task issue that caused "Eye See You" task to fail and lock further progression
Fixed Audio FX issue related to rain sound not being able to turned off
Known issues:
CTDs related to AMD GPUs - our focus is on this as it’s affecting a number of players. We’ve narrowed it down thanks to additional reports and log files provided by the community and are actively working on a solution
On the topic of AMD GPUs - a temporary workaround:
Use “-dx11” launch option on Steam.
Note: This will affect graphical fidelity of the game, but should alleviate the main cause for the crash.
How to add the launch option:
Select Quarantine Zone in your Steam Library
Right click -> Select Properties
Go into “General” tab -> type in “-dx11” in Launch Options
Start the game
Source
Changelog.gg summarizes and formats this update. How we read updates.
