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Steam News14 July 20178y ago

v0.91 now live !

Greetings Quantum Wizards, First of all thank you for trying the game out in early access ! We hope you're enjoying it ! The first feedbacks are very positive and very useful to polish the game.

Full notes

Full Quantum Wizard update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Greetings Quantum Wizards, First of all thank you for trying the game out in early access ! We hope you're enjoying it ! The first feedbacks are very positive and very useful to polish the game. We've just uploaded the first patch. It contains several fixes including:

What changed

0 fixes1 addition2 changes0 removals
  • Events
  • UI and audio
  • Gameplay
changedRevised some puzzle designs to keep a progressive challenge throughout the game
changedSome UI fixes
addedSome of you suggested we add an option to keep the white line that shows the height of Aizzenberk's spellcast after level 3.
  • Camera jumping during the thug ambush in level 2

  • Boss of chapter 2 could get stuck against a wall

  • Revised some puzzle designs to keep a progressive challenge throughout the game

  • Some UI fixes

For the next patch, we're planning on delivering two main features:

  1. Some of you suggested we add an option to keep the white line that shows the height of Aizzenberk's spellcast after level 3.

  2. We are currently figuring out the best way to handle the lightning attack. Currently, the Wizard fires towards the direction he's looking at. Some players suggested it would be more intuitive to fire towards the direction of the mouse click.

Tell us what you think ! If you see any bug or have any suggestion about the game, the team is all ears. Have fun !

Source

Steam News / 14 July 2017

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