Full notes
Full QUANTUM HEART update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Compatibility
- Gameplay
Thanks to all you keen-eyed pearl-diving folks who supported our game despite the rudimentary steam page, we have collected nearly 100 wishlists since our Open Alpha launch on Feburary!
During this time we've been working on improving our game based on the feedback we received from the Open Alpha, here is a incomprehensive of the progress we've made so far.
Reworked UI
We reiterated on the upgrades screen (TAB screen). Now everything related to upgrades and stats will be organized in the Toolbag part of our screen. The left side of the Toolbag will display the stats of highlighted item, and the right side will display upgrades your upgrades and stats.
During combat, you will collect resources called "wreckages" and "Ink". In the Toolbag, you can spend Ink to [print] Wreckages into upgrades, [recycle] wreckages back to Ink, or [reconstruct] them into points for the Eureka System. Once you have three points, the Eureka System will reward you with powerful Eureka upgrades that are stronger than usual upgraded gained from wreckages.
The Starting Area (Sketch)
Steam post imageThis is where our specter protagonist is resurrected. Somewhere in the lowest part of the city, where rejected inventions and ideas are discarded all the way down from the top, the protagonist worked there.
New Threats
Called "Project Manager", this elite enemy will surely be extra pushy on your way to vengance.
??????(protagonist for scale)
WHEN?
We expect to launch the Demo before June. It will feature the first (of three) level, maybe 60 different upgrades, 2 weapons and 2 abilities. We will also launch our first official trailer along with our demo.
This is an insane task, so we have prepared for the hypothetical situation in case we can't reach our goal: If we can't launch the full demo within our timeframe, we will launch our latest build on
https://goodnightgg.itch.io/ as open beta.
Stay tuned.
-Furydance, Studio Good Night
Source
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