Full notes
Full Quadrablaze update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- UI and audio
Alpha 6
Changes
Alpha 6.13-6.14
All ability upgrades now have 6 tiers each. Some abilities have been redone (ex. Respawn ability works on a timed cooldown instead of being a one-time use ability).
Tier 4 Dasher enemies (the blue ones that teleport) have been made easier to deal with and should no longer damage you upon teleporting on top of you
Camera shake strength slider in the Game options tab
Bug fixes and internal enemy database storage change
Alpha 6.10-6.12
Removed difficulty options
New player/enemy movement physics
Multiplayer host can now kick other players out while in the lobby menu
Added prompt that shows when attempting to go back to the Main Menu during a round
Added a note in the Feedback Menu that usernames will uploaded when submitting bug/suggestions (username is included to give credit to the person uploading it)
Default controller Left Stick X axis was bound to the Ability Wheel for some reason (I bet a ghost did it)
Fixed the XP collection acting derpy
Fixed Dash ability movement
Other assorted fixes and additions
Alpha 6.09
Ability wheel and cooldown bar hotkey icons now properly reflect the correct hotkeys they are assigned to
Alpha 6.08
Fixed the SharpBody ability insta-killing the TriClone boss. It now checks if you're touching a boss's hit spots to do damage instead of their whole body.
Alpha 6.07
Fixed upgrades not being removed upon finishing the match
Health now goes up by 1 every 5 levels. (ex. Level 5 = 6 Health. Level 10 = 7 Health...)
Alpha 6.05
Main menu background
Projectile damage is now set (big oopsies!)
Title disappears immediately upon pressing a menu button
Note
The menu navigation on controller (and with keyboard arrow keys) may not function as intended. Sometimes buttons aren't automatically highlighted in some menus which prevents directional navigation. The mouse will be required in order to re-highlight the menu buttons. In some menus, pressing the menu cancel/back button on the controller (such as the B button on the Xbox controller) will cause you to change menus at unintended times such as when in prompts or dropdown sub-menus. I'll have to look into this later and fix the menu system.
Source
Changelog.gg summarizes and formats this update. How we read updates.
