Full notes
Full Qu Zone update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Fixes
It's that time again, a new batch of updates! In 1.1.0 you'll find:
A skill tree on the character creation screen.
A toggle-able skill list on the Stats tab.
Blinking icons in the bottom right for all status effects.
You can now attempt to steal items from traders.
Thief feat, which doubles steal and hide checks.
Second Chance feat, which saves you once from a source of damage that would kill you.
Items now stack, so you will see (3) Lemon instead of Lemon, Lemon, Lemon ːsteamhappyː
Rebalanced animal escape logic:
Animals succeed in running away more often
Animals aggression can be lowered by attacks with guns (hit or miss)
Many small bugs were fixed as well. Thanks for playing and look forward to the next update!
Source
Changelog.gg summarizes and formats this update. How we read updates.
