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Steam News3 August 20205y ago

Maze Qore Arena Single-player Update - Version 0.3.0

Greetings! We have released a new minor update for Maze Qore Arena, which fixes a few bugs and polishes the game with new features, as well as pave the way for the upcoming multiplayer update.

Full notes

Full Qorena update

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Repeated intro

Greetings!

What changed

0 fixes2 additions3 changes1 removal
  • Gameplay
addedWe have released a new minor update for Maze Qore Arena, which fixes a few bugs and polishes the game with new features, as well as pave the way for the upcoming multiplayer update.
changedImprovements:
changedMost objects above the player now fade when overlapping with the camera view distance. This is known as CVOF (Camera View Object Fading). For instance, if you enter buildings with a 'roof' they will fade instead of blocking your way.
removedTo complement CVOF, few structures are no longer transparent by default, such as those in the Yellow Sector missions.
changedUpgraded to Unreal Engine 4.25.
addedAdded folder directory path preparation for the multiplayer release (for the tech savvy).

Qorena changes

addedWe have released a new minor update for Maze Qore Arena, which fixes a few bugs and polishes the game with new features, as well as pave the way for the upcoming multiplayer update.
changedImprovements:
changedMost objects above the player now fade when overlapping with the camera view distance. This is known as CVOF (Camera View Object Fading). For instance, if you enter buildings with a 'roof' they will fade instead of blocking your way.
removedTo complement CVOF, few structures are no longer transparent by default, such as those in the Yellow Sector missions.
changedUpgraded to Unreal Engine 4.25.

We have released a new minor update for Maze Qore Arena, which fixes a few bugs and polishes the game with new features, as well as pave the way for the upcoming multiplayer update.

Improvements:

  • Most objects above the player now fade when overlapping with the camera view distance. This is known as CVOF (Camera View Object Fading). For instance, if you enter buildings with a 'roof' they will fade instead of blocking your way.

  • To complement CVOF, few structures are no longer transparent by default, such as those in the Yellow Sector missions.

Changes:

  • Upgraded to Unreal Engine 4.25.

  • Added folder directory path preparation for the multiplayer release (for the tech savvy).

  • Deprecating 32-bit support for Windows support soon due to changes with in Unreal Engine 4.25.

___

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Source

Steam News / 3 August 2020

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