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Steam News28 March 20188y ago

Update V1.2

Hey guys, thanks for all of the feedback over the last two weeks through Steam forums, social media and emails regarding bugs and gameplay issues.

Full notes

Full Q.U.B.E. 2 update

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Repeated intro

Hey guys, thanks for all of the feedback over the last two weeks through Steam forums, social media and emails regarding bugs and gameplay issues. We’ve been working hard to resolve all of these bugs and we’ve just released an update that deals with these issues and takes your feedback onboard. Please see the list below for full details: - Added: Disable Auto Turn option. This option will prevent the player from automatically turning when launched by a blue cube. It can be found in the Accessibility menu. - Added: Disable Camera Bob option. This option can be found in the Accessibility menu. - Added: DLC menu added in the main menu for those who have bought DLC. - Fixed: Rebinding controls causes use to get stuck on the keybinding menu. - Fixed: Localization - LEFT in the keybinding menu was not localized. - Fixed: When changing a setting in the Options menu other than Resolution, it would change the resolution to 1920x1080 or the highest supported resolution. - Fixed: Increased default subtitle font size to 20, and increased subtitle size to 30 for resolutions above 1920px wide. - Fixed: Sometimes cube types wouldn't attach to white surfaces, especially on moving platforms and later in the game. - Fixed: Changed FOV range from 80 - 110. - Fixed: Removed duplicate keybind for changing energy. - Fixed: Pause menu chapter name and number sometimes disappearing. - Fixed: Pressing left would return to tab selection in Options when using a gamepad. - Fixed: Ambient audio was still audible in the main menu and other areas after setting all volume sliders to 0. - Fixed: Slightly increased force needed to crush Physical Green Cube. - Fixed: Collision bug causing players to get stuck under the world in the final puzzle rooms. - Fixed: Disabled the Oculus Plugin as this was causing conflicts with starting the game on Steam. Thanks for the feedback once again and we hope you continue to enjoy the game!

What changed

1 fix0 additions0 changes0 removals
  • UI and audio
fixedHey guys, thanks for all of the feedback over the last two weeks through Steam forums, social media and emails regarding bugs and gameplay issues. We’ve been working hard to resolve all of these bugs and we’ve just released an update that deals with these issues and takes your feedback onboard. Please see the list below for full details: - Added: Disable Auto Turn option. This option will prevent the player from automatically turning when launched by a blue cube. It can be found in the Accessibility menu. - Added: Disable Camera Bob option. This option can be found in the Accessibility menu. - Added: DLC menu added in the main menu for those who have bought DLC. - Fixed: Rebinding controls causes use to get stuck on the keybinding menu. - Fixed: Localization - LEFT in the keybinding menu was not localized. - Fixed: When changing a setting in the Options menu other than Resolution, it would change the resolution to 1920x1080 or the highest supported resolution. - Fixed: Increased default subtitle font size to 20, and increased subtitle size to 30 for resolutions above 1920px wide. - Fixed: Sometimes cube types wouldn't attach to white surfaces, especially on moving platforms and later in the game. - Fixed: Changed FOV range from 80 - 110. - Fixed: Removed duplicate keybind for changing energy. - Fixed: Pause menu chapter name and number sometimes disappearing. - Fixed: Pressing left would return to tab selection in Options when using a gamepad. - Fixed: Ambient audio was still audible in the main menu and other areas after setting all volume sliders to 0. - Fixed: Slightly increased force needed to crush Physical Green Cube. - Fixed: Collision bug causing players to get stuck under the world in the final puzzle rooms. - Fixed: Disabled the Oculus Plugin as this was causing conflicts with starting the game on Steam. Thanks for the feedback once again and we hope you continue to enjoy the game!

Q.U.B.E. 2 changes

fixedHey guys, thanks for all of the feedback over the last two weeks through Steam forums, social media and emails regarding bugs and gameplay issues. We’ve been working hard to resolve all of these bugs and we’ve just released an update that deals with these issues and takes your feedback onboard. Please see the list below for full details: - Added: Disable Auto Turn option. This option will prevent the player from automatically turning when launched by a blue cube. It can be found in the Accessibility menu. - Added: Disable Camera Bob option. This option can be found in the Accessibility menu. - Added: DLC menu added in the main menu for those who have bought DLC. - Fixed: Rebinding controls causes use to get stuck on the keybinding menu. - Fixed: Localization - LEFT in the keybinding menu was not localized. - Fixed: When changing a setting in the Options menu other than Resolution, it would change the resolution to 1920x1080 or the highest supported resolution. - Fixed: Increased default subtitle font size to 20, and increased subtitle size to 30 for resolutions above 1920px wide. - Fixed: Sometimes cube types wouldn't attach to white surfaces, especially on moving platforms and later in the game. - Fixed: Changed FOV range from 80 - 110. - Fixed: Removed duplicate keybind for changing energy. - Fixed: Pause menu chapter name and number sometimes disappearing. - Fixed: Pressing left would return to tab selection in Options when using a gamepad. - Fixed: Ambient audio was still audible in the main menu and other areas after setting all volume sliders to 0. - Fixed: Slightly increased force needed to crush Physical Green Cube. - Fixed: Collision bug causing players to get stuck under the world in the final puzzle rooms. - Fixed: Disabled the Oculus Plugin as this was causing conflicts with starting the game on Steam. Thanks for the feedback once again and we hope you continue to enjoy the game!

Source

Steam News / 28 March 2018

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