HomeGamesUpdatesPricingMethodology
Steam News2 June 20242y ago

Q.U.B.E. Create fixes - v1.1.343

Hi everyone! Here are some needed Q.U.B.E. Create priority fixes! Future updates will mostly be minor fixes, with an occasional new feature thrown in.

Full notes

Full Q.U.B.E. 10th Anniversary update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition0 changes0 removals
  • Gameplay
  • UI and audio
addedHi everyone! Here are some needed Q.U.B.E. Create priority fixes! Future updates will mostly be minor fixes, with an occasional new feature thrown in. We're happy to take requests for further features - join our Discord for more info!
fixedFixed "Publish Success" message not disappearing - Fixed pressing P in any published level would edit it. - Fixed reset button not resetting laser cube spawners. - Fixed previous level music carrying over to next loaded level. - Fixed no checks on updating published levels without exit doors and player spawn. - Fixed preview image in publish menu. - Fixed FOV issues after taking a preview image. - Fixed goal area property window staying on screen. - Fixed goal area not detecting player. - Fixed goal area's "Win Level" checkbox not counting toward publish requirements. - Fixed goal area connection lines. - Fixed lighting settings not resetting when creating a new level. - Added global shadow setting in global light setting properties. Increasing this value fixes any light bleeding issues for those super dark levels.

Hi everyone! Here are some needed Q.U.B.E. Create priority fixes! Future updates will mostly be minor fixes, with an occasional new feature thrown in. We're happy to take requests for further features - join our Discord for more info!

  • Fixed "Publish Success" message not disappearing - Fixed pressing P in any published level would edit it. - Fixed reset button not resetting laser cube spawners. - Fixed previous level music carrying over to next loaded level. - Fixed no checks on updating published levels without exit doors and player spawn. - Fixed preview image in publish menu. - Fixed FOV issues after taking a preview image. - Fixed goal area property window staying on screen. - Fixed goal area not detecting player. - Fixed goal area's "Win Level" checkbox not counting toward publish requirements. - Fixed goal area connection lines. - Fixed lighting settings not resetting when creating a new level. - Added global shadow setting in global light setting properties. Increasing this value fixes any light bleeding issues for those super dark levels.

Enjoy creating!

The Q.U.B.E. Team

Source

Steam News / 2 June 2024

Open original post

Changelog.gg summarizes and formats this update. How we read updates.