Full notes
Full Pyrene update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello everyone,
What changed
- Fixes
- Maps
- Workshop
- Gameplay
- UI and audio
- Balance
Pyrene changes
We're back with a little patch that addresses the following:
Bug fixes
Fixed a bug preventing you from leaving an expedition under certain conditions (which caused the game to softlock).
Fixed a bug with Torque and Divine Fruit cards that generated an infinite Echo loop.
Cards no longer overlap when generating cards in the biome first zone.
The 5th biome selected in level 3 of the workshop is no longer ignored.
Isop no longer appears in the steles zone when no longer required.
Corrected spelling errors
Features
Powers that open an interface now interact with “Sigil” relics.
Increased health for the last boss in the game's story.
Some watchtower relics only appear once the associated feature (such as luck) has been unlocked.
A new relic has been added to the watchtower, in late game, allowing you to reroll with gold instead of wood.
Source
Changelog.gg summarizes and formats this update. How we read updates.
