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Steam News22 August 20196y ago

Hades: Coming December 10 to Steam Early Access!

We're really excited to announce that our rogue-like dungeon crawler Hades is coming to Steam Early Access on December 10!

Full notes

Full Pyre update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition0 changes0 removals
  • UI and audio
addedWe're really excited to announce that our rogue-like dungeon crawler Hades is coming to Steam Early Access on December 10! Check out our new 'Coming Soon' page for Hades, and hit the Add to your wishlist button for a handy reminder once it's out. https://store.steampowered.com/app/1145360/Hades/

Pyre changes

  • Roguehero
addedWe're really excited to announce that our rogue-like dungeon crawler Hades is coming to Steam Early Access on December 10! Check out our new 'Coming Soon' page for Hades, and hit the Add to your wishlist button for a handy reminder once it's out. https://store.steampowered.com/app/1145360/Hades/

We're really excited to announce that our rogue-like dungeon crawler Hades is coming to Steam Early Access on December 10! Check out our new 'Coming Soon' page for Hades, and hit the Add to your wishlist button for a handy reminder once it's out. https://store.steampowered.com/app/1145360/Hades/

About the game

Hades is a rogue-like dungeon crawler that combines the best aspects of our previous games, including the fast-paced action of Bastion, the rich atmosphere and depth of Transistor, and the character-driven storytelling of Pyre. As the immortal Prince of the Underworld, you'll wield the powers and mythic weapons of Olympus as you hack and slash your way free from the clutches of the god of death himself, while growing stronger and unraveling more of the story with each unique escape attempt.

About our Early Access

Early Access means you can play Hades while it's still in active development. We expect to be in Early Access till sometime in the second half of 2020. We designed Hades as an Early Access game from the ground up. Our foremost goal was to see if we could create something great in partnership with our community -- a game that was true to our values about design, worldbuilding, and storytelling, and could naturally evolve based on the feedback we'd get along the way. Every aspect of the game, from its modular structure to its approach to narrative, flow from this idea. We're really looking forward to hearing your impressions and feedback. In the mean time, please visit our Hades page to learn more, and we'll see you soon!

Source

Steam News / 22 August 2019

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