Full notes
Full Pyramidion update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Events
- Maps
- Performance
- Fixes
Pyramidion changes
Visuals & Audio:
Significantly improved overall lighting, color grading, and visual quality.
Added background music to enhance the game's atmosphere.
Expanded and enhanced sound effects across the game.
Overhauled existing visual effects (VFX) and introduced brand new ones.
Gameplay & Mechanics:
Overhauled the stone-pushing mechanic to feel physically more realistic and weighty.
Introduced a new slipping mechanic on icy surfaces for added environmental challenge.
Tweaked map layouts and level design to provide a better difficulty balance.
Characters & Animations:
Completely revamped character models for higher visual fidelity.
Updated character animations for smoother and more natural movements.
Bug Fixes & Optimizations:
Fixed various physics simulation bugs related to the stone-pushing system.
Resolved several collision issues preventing smooth navigation.
Addressed multiple bugs within the interaction system.
Fixed various general character-related gameplay issues.
Source
Changelog.gg summarizes and formats this update. How we read updates.
