Full notes
Full Pyramid VR update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
EDIT
We will be posting a quick patch today/tomorrow that will add an options menu so you can actually quit the game. (We forgot we turned it off until we rewrote it to fit the new inventory system as well)
Edit of the Edit
FIXED! The new build posted now has a quick work around to exit game. Right Option button opens the menu, grab whichever door you want to use and pull right trigger, then verify by pulling again. This is not perfect, it is buggy and we are working on it but wanted a quick way to end game. 1) if grabbed and put back the rotation is off 2) if grabbed and put back/dropped the exit option seems to stop working (We will have these fixed shortly so be sure to only grab and use if you want to quit) Remember, it only saves game on level change! so if you do all of lvl3 you MUST leave that level (back to lvl2) for it to save or all that progress is lost. Please sign out of Steam and back in to get the new updates. (This went live 345pm Central Time, so if purchased before then please update!) Update from Unity 5.5 to Unity 2017.2 Complete Rewrite of the inventory operations Use right track pad left/right to cycle through inventory Tutorial now has actual instructions! Added a map to start game and the jeep is to continue Better post processing (more vibrant colors, better shadows!) Added Steam cloud saving Torch now runs out of fuel Added 2 full oil cans for the torch (find them!). Just grab and use on torch to 100% refuel Added another puzzle on lvl2 Refuel small amount of torch oil lighting braziers (Use wisely!) Added matches to light torch if not close to lit brazier to relight it (Left trigger will auto use a match if you have one)
Source
Changelog.gg summarizes and formats this update. How we read updates.
