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Steam News27 January 20251y ago

January Update

A big thanks to everyone who wishlisted Puzzle Spy in the first month! We're going to use these regular new updates to let you know about what we're working on. First off, who's "we"?

Full notes

Full Puzzle Spy International update

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What changed

0 fixes5 additions0 changes0 removals
  • Gameplay
addedA big thanks to everyone who wishlisted Puzzle Spy in the first month! We're going to use these regular new updates to let you know about what we're working on.
addedThe game is currently ~60% complete, both in terms of story and puzzles. We have 5 of the planned 8 big puzzles coded and are in the process of playtesting them now, Play-testing has included folks playing them over the internet and in live local game showcases. It's exciting to have people give us feedback on what is and isn't working, and for us to be able to look at the latter and come up with new ideas to make the puzzles easier to understand and play.
added(For instance, in one puzzle about punny names, two names were falling flat as they riffed on somewhat uncommon expressions. We replaced those with some much more "gettable" puns and have received appreciation for the new updates.)
addedWe got a ton of writing done over the New Year's break and have since added all the art and implemented the entire branching conversation for one entire new location. (Sorry, but which country this conversation takes place in is classified information.) We've got full sketches for another major character and plan to work on finished art for them soon.
addedWe'll also be doing some more live playtests of puzzles early next month... Look for a new update in February!

Puzzle Spy International changes

addedA big thanks to everyone who wishlisted Puzzle Spy in the first month! We're going to use these regular new updates to let you know about what we're working on.
addedThe game is currently ~60% complete, both in terms of story and puzzles. We have 5 of the planned 8 big puzzles coded and are in the process of playtesting them now, Play-testing has included folks playing them over the internet and in live local game showcases. It's exciting to have people give us feedback on what is and isn't working, and for us to be able to look at the latter and come up with new ideas to make the puzzles easier to understand and play.
added(For instance, in one puzzle about punny names, two names were falling flat as they riffed on somewhat uncommon expressions. We replaced those with some much more "gettable" puns and have received appreciation for the new updates.)
addedWe got a ton of writing done over the New Year's break and have since added all the art and implemented the entire branching conversation for one entire new location. (Sorry, but which country this conversation takes place in is classified information.) We've got full sketches for another major character and plan to work on finished art for them soon.
addedWe'll also be doing some more live playtests of puzzles early next month... Look for a new update in February!

A big thanks to everyone who wishlisted Puzzle Spy in the first month! We're going to use these regular new updates to let you know about what we're working on.

First off, who's "we"? We're Mike and Talia, a husband-and-wife team from Oakland, California, USA. We're collaborating on all of the writing and puzzle design and Mike does all of the visuals. (He's been an industry game artist for several decades.) We get outside help for coding, music, and some puzzle design.

The game is currently ~60% complete, both in terms of story and puzzles. We have 5 of the planned 8 big puzzles coded and are in the process of playtesting them now, Play-testing has included folks playing them over the internet and in live local game showcases. It's exciting to have people give us feedback on what is and isn't working, and for us to be able to look at the latter and come up with new ideas to make the puzzles easier to understand and play.

(For instance, in one puzzle about punny names, two names were falling flat as they riffed on somewhat uncommon expressions. We replaced those with some much more "gettable" puns and have received appreciation for the new updates.)

We got a ton of writing done over the New Year's break and have since added all the art and implemented the entire branching conversation for one entire new location. (Sorry, but which country this conversation takes place in is classified information.) We've got full sketches for another major character and plan to work on finished art for them soon.

We'll also be doing some more live playtests of puzzles early next month... Look for a new update in February!

Source

Steam News / 27 January 2025

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