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Steam News29 June 20188y ago

Make Way For Full Launch - July 6th!

Full Release Ahoy! As we mentioned in our last post, we're sailing towards full launch. Barring any unforeseen circumstances, full launch will be July 6th.

Full notes

Full Puzzle Pirates: Dark Seas update

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What changed

0 fixes1 addition0 changes0 removals
  • Server
addedBlockadesWe will be opening new islands on Dark Seas after the game is fully released. The first island to be opened will be our first large, Melanaster on July 14th . By waiting for a week after the launch, we'll give our new players a chance to be able to participate in the action. We are planning other island openings this summer, however we will open them as competition demands and as we see how some changes affect blockades. As always, additional openings will be announced in advance in the Announcements forum thread. As noted here and in the Announcements forum thread: Islands on the classic oceans will be closed to blockades on the weekend of July 14th. You will still be able to scuttle brigand kings. For those who have been sailing the Early Access seas, we do not foresee us needing to wipe the server, so you'll retain all of your progress Thank you all for the passion you have shown for this game these past few months. Please help us get ready to welcome new mates aboard!

Puzzle Pirates: Dark Seas changes

addedWe will be opening new islands on Dark Seas after the game is fully released. The first island to be opened will be our first large, Melanaster on July 14th . By waiting for a week after the launch, we'll give our new players a chance to be able to participate in the action. We are planning other island openings this summer, however we will open them as competition demands and as we see how some changes affect blockades. As always, additional openings will be announced in advance in the Announcements forum thread. As noted here and in the Announcements forum thread: Islands on the classic oceans will be closed to blockades on the weekend of July 14th. You will still be able to scuttle brigand kings. For those who have been sailing the Early Access seas, we do not foresee us needing to wipe the server, so you'll retain all of your progress Thank you all for the passion you have shown for this game these past few months. Please help us get ready to welcome new mates aboard!

Full Release

Ahoy! As we mentioned in our last post, we're sailing towards full launch. Barring any unforeseen circumstances, full launch will be July 6th. We'd like to thank all of you who helped us improve the ocean for everyone.

Updates

We've made a large number of changes to Dark Seas over these past months which you can review here . Many of these changes are thanks to your feedback in Game Design.

Blockades

We will be opening new islands on Dark Seas after the game is fully released. The first island to be opened will be our first large, Melanaster on July 14th. By waiting for a week after the launch, we'll give our new players a chance to be able to participate in the action. We are planning other island openings this summer, however we will open them as competition demands and as we see how some changes affect blockades. As always, additional openings will be announced in advance in the Announcements forum thread. As noted here and in the Announcements forum thread: Islands on the classic oceans will be closed to blockades on the weekend of July 14th. You will still be able to scuttle brigand kings. For those who have been sailing the Early Access seas, we do not foresee us needing to wipe the server, so you'll retain all of your progress Thank you all for the passion you have shown for this game these past few months. Please help us get ready to welcome new mates aboard!

Source

Steam News / 29 June 2018

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