Full notes
Full Putridness VR update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
-Default hand positions have been adjusted for "meta Quest"
-Weapons in the inventory are now highlighted
-New infected added
-Worms added, as well as a new kokan mechanic
-Fixed the ability to walk through open doors
-Added weapon: M1 Carbine
-Easy difficulty simplifications
You can no longer start the game on difficulty higher than Easy until you have completed the first level.
-Added a "bodies don't disappear" option.
-Added a new caliber: ".30 Carbine (7.62×33 mm)"
Source
Changelog.gg summarizes and formats this update. How we read updates.
