Full notes
Full Puropu Defense Squad update
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Repeated intro
Hello Puropu Defenders!
What changed
- Gameplay
- Performance
- Balance
- Fixes
- Maps
- Server
Thank you so much for sending your feedbacks and bug reports! You have so many great ideas, please keep them coming!
Here's a list of what has changed from 1.00 to 1.07:
Improved collisions and paths on MiniCity, City Harbour, Western Desert, The Pit, Ancient Empire
Leaderboard for Infinite Mode are Now Available: During an infinite game, press Escape and click on "Show leaderboards" to check out the Leaderboard to see how you rank against other players worldwide.
A lot of code and visuals optimizations that hsould help to smooth the FPS when there are a lot of enemies
Upgrade prices have been balanced to ensure a fair and enjoyable progression as you advance in the game.
Upgrade prices should now show and apply properly
We’ve removed annoying stutters and improved overall game
Recoil has been adjusted for MrBox to enhance combat feel.
Fixed issues with experience points saving correctly and ultimate abilities appearing as they should.
Turrets are now attacking without interruptions.
Added checks to prevent crashes and ensure the game runs smoothly.
Enhanced networking logic to avoid errors when switching maps or during gameplay.
Cleaned up unused items and effects for better performance.
Clearer and more helpful error messages to guide you if something goes wrong.
Ensured that the game runs smoothly with both server and client updates, preventing version mismatches.
Join our Discord or drop a message in Steam's forums if you want to have a chat with us! :)
Source
Changelog.gg summarizes and formats this update. How we read updates.
