Full notes
Full Pure Instinct Katana update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes4 additions1 change0 removals
- Gameplay
- Balance
- UI and audio
addedAn interactable book containing lore about the bosses has been added to Katana's house.
addedAn unlockable door leading to Master's Arena has been added to Katana's house.
addedA new boss fight that unlocks a new transformation ability - Mecha-Armor.
addedTechnical: 1. Added Auto-lock on enemies button. 2. Updated game engine to Unreal 5.6
changedStylistic: 1. Camera field of view and positional offset adjusted. 2. Altered sprint animation and effect. 3. Pronounced slow-motion effects on parry and successful hits.
Pure Instinct Katana changes
addedAn interactable book containing lore about the bosses has been added to Katana's house.
addedAn unlockable door leading to Master's Arena has been added to Katana's house.
addedA new boss fight that unlocks a new transformation ability - Mecha-Armor.
addedTechnical: 1. Added Auto-lock on enemies button. 2. Updated game engine to Unreal 5.6
changedStylistic: 1. Camera field of view and positional offset adjusted. 2. Altered sprint animation and effect. 3. Pronounced slow-motion effects on parry and successful hits.
Content additions:
An interactable book containing lore about the bosses has been added to Katana's house.
An unlockable door leading to Master's Arena has been added to Katana's house.
A new boss fight that unlocks a new transformation ability - Mecha-Armor.
Technical:
- Added Auto-lock on enemies button.
- Updated game engine to Unreal 5.6
Stylistic:
- Camera field of view and positional offset adjusted.
- Altered sprint animation and effect.
- Pronounced slow-motion effects on parry and successful hits.
Source
Changelog.gg summarizes and formats this update. How we read updates.
