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Steam News26 March 20263mo ago

Version 3.1: Addressing Initial Feedback

Hello everyone! First of all, a huge thank you for your support and feedback since the launch of Pure Idle. I’ve been working hard to address your reports and improve the overall experience.

Full notes

Full Pure Idle update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello everyone!

What changed

0 fixes3 additions1 change0 removals
  • Gameplay
  • UI and audio
addedWhat’s New in this Update:
changedUI Improvements: Enhanced readability and navigation. It should be much easier to manage your buildings and menus now.
addedResource Balancing: Added more depth to the resource management. Technologies are now more unique and require tactical decisions ("resource juggling").
addedThank you for your patience and for helping me make Pure Idle better. If you encounter any new issues, please let me know in the community hub!

First of all, a huge thank you for your support and feedback since the launch of Pure Idle. I’ve been working hard to address your reports and improve the overall experience.

IMPORTANT: Due to significant changes in core mechanics and resource balancing, it is highly recommended to start a New Game. You can do this by clicking the"Reset All Progress" button in the Settings menu. Old save files may experience technical issues.

What’s New in this Update:

  • UI Improvements: Enhanced readability and navigation. It should be much easier to manage your buildings and menus now.

  • Resource BalancingAdded more depth to the resource management. Technologies are now more unique and require tactical decisions ("resource juggling").
  • Bug Fixes: A large number of reported bugs have been squashed for a smoother experience.

Thank you for your patience and for helping me make Pure Idle better. If you encounter any new issues, please let me know in the community hub!

Happy idling!

Source

Steam News / 26 March 2026

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