Update history
Latest Pure Football 2018 updates
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- Pure Football 2018
Update 0.5.8(b)
Added bull-rush and swim for defensive lineman that are "Star" players. Strength focused lineman have a chance to bull-rush while athletic and technique lineman will swim. The animations aren't in yet, but the results o…
Announcement1 changeGameplay - Pure Football 2018
Update 0.5.7
Fixed player overall not showing properly in the depth chart during games. Made small changes to blocking and pass rush. I'm currently tinkering with pass rush moves for the D-Line that may come in the next patch.
Announcement1 changeFix - Pure Football 2018
Update 0.5.6
Changed the background of the checkboxes in the playcalling menus. The new UI was making them hard to see. Made small changes to the Runningback AI and Safety AI
Announcement1 changeUI/audio - Pure Football 2018
Update 0.5.5
Fixed an issue that was happening behind the scenes with AI that should increase performance. Fixed the mouse staying on screen after choosing a play on defense. Added player nameplates underneath players that are contr…
Announcement1 changeFixPerformance - Pure Football 2018
Update 0.5.4
Updated the scoreboard and playcalling UI. It is much cleaner and easier to use with controllers.
Announcement1 changeUI/audio - Pure Football 2018
Update 0.5.3
Changed the on-field stadium. Fixed a bug with kicking arrows not going away. Improved the behavior of defenders against deep passes.
Announcement1 changeFix - Pure Football 2018
Update 0.5.2
Fixed franchise bug that would break being able to play on-field after loading saves.
Announcement1 changeFix - Pure Football 2018
Update 0.5.1
Added extra checks to stop the game from soft locking on punts AI QBs now deal with blitzes better, but how much better is determined by their technique. AI Scrambling QBs (high speed with low technique) will now look t…
Announcement1 changeGameplay - Pure Football 2018
Update 0.5.1
Added extra checks to stop the game from soft locking on punts AI QBs now deal with blitzes better, but how much better is determined by their technique. AI Scrambling QBs (high speed with low technique) will now look t…
Announcement1 changeGameplay - Pure Football 2018
Update 0.5.0 - Workshop and Excel Support
Excel and workshop support have now been added. A "manage rosters" menu has now been added to handle the additional functionality. Uploading to the workshop is fairly straight forward. From the manage rosters menu go to…
Announcement1 changeWorkshop - Pure Football 2018
Update 0.5.0 - Workshop and Excel Support
Excel and workshop support have now been added. A "manage rosters" menu has now been added to handle the additional functionality. Uploading to the workshop is fairly straight forward. From the manage rosters menu go to…
Announcement1 changeWorkshop - Pure Football 2018
Update 0.4.7
Made changes to how the AI runningback aims at his gap. This should reduce the amount he runs into his own lineman. Added some extra checks to make sure showing routes on defense doesn't get stuck on. Fixed playcall iss…
Announcement1 changeFix - Pure Football 2018
Update 0.4.7
Made changes to how the AI runningback aims at his gap. This should reduce the amount he runs into his own lineman. Added some extra checks to make sure showing routes on defense doesn't get stuck on. Fixed playcall iss…
Announcement1 changeFix - Pure Football 2018
Update 0.4.6
Completing passes will now be much easier. I found some issues in the trajectory physics that was causing the reciever and the ball to be expecting slightly different outcomes. They are now in sync and the passing game…
Announcement1 changeFix - Pure Football 2018
Update 0.4.6
Completing passes will now be much easier. I found some issues in the trajectory physics that was causing the reciever and the ball to be expecting slightly different outcomes. They are now in sync and the passing game…
Announcement1 changeFix - Pure Football 2018
Update 0.4.5
Added the ability to pass via the mouse. You can move the passing indicator with the mouse and then click to pass. The type of pass is determined by the length of click. This is enabled in the play-call menu with a new…
Announcement1 changeGameplay
