In this update5
Full notes
Full Pupple Pop update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Store
- Balance
- Performance
- UI and audio
Pupple Pop changes
Greetings!
We’ve rolled out a new hotfix focused on improving gameplay flow, balance, and overall performance. Here are the changes included in this update:
Gameplay & Improvements:
Instant Prestige Flow: After prestiging, the Prestige Upgrade panel will now open directly.
Max Buy Toggle: A toggle has been added to enable or disable purchasing the maximum available amount.
Economy Rebalance: Bubble production and money income values have been rebalanced for a smoother progression curve.
Bug Fixes:
Fish Cooldown Fix: Resolved an issue where Eel and Swordfish would enter cooldown while still active on the screen.
Also; There was a bug with the “oxygen remaining until next prestige point” display that we couldn’t reliably fix yet, so we’ve removed it for now
Settings & Performance:
Visible Bubble Count Setting: A new setting has been added to limit the number of visible bubbles, helping reduce bitrate usage.
Oxygen Toggle: You can now enable or disable the oxygen visibility from the settings menu.
We will continue refining the game based on your feedback.
Have fun!
The Pupple Pop Team
Source
Changelog.gg summarizes and formats this update. How we read updates.
