In this update5
Full notes
Full PUNCH CHAMPS update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Server
PUNCH CHAMPS changes
PUNCH CHAMPS – Feedback Update
Hi Champs!
A huge thank you to everyone who has downloaded the demo, played a few rounds, and shared feedback. We’ve hit 100+ wishlists and nearly 1,000 downloads, and your comments have been invaluable in shaping where Punch Champs goes next.
This update is focused on player-requested changes, key fixes, and a brand-new level. We’re excited to share the progress so far:
✨ New Content
London Barn (New Level).
New Level Select Screen.
🎮 UI & Menu Improvements
Main Menu button fixes for smoother navigation.
Mouse support added for main menu navigation.
Controller layout adjustments to make button prompts clearer.
UI CTAs updated with “Locked” states where relevant.
🕹️ Gameplay Fixes
Jump input timing issues resolved.
KO bodies no longer hover in the air after knockouts.
KO Counter now updates correctly when players fall off.
KO Counter bug fixed for Last Man Standing mode.
🔊 Audio & Presentation
Added pitch randomisation for punch SFX to increase variety and impact.
Removed camera slow-motion effect on KO for a snappier flow.
Removed cinematic zoom on KO (feedback noted this was distracting in multiplayer).
KO SFX now plays once at the end of the round, reducing repetition.
💛 Thank You
Big thanks to our lead developer Lucas (@kiske94) for driving this update, and to the community for helping us refine the game through your feedback.
Keep the comments coming — we’re already working on the next batch of improvements. Until then, see you in the ring!
Source
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