What changed
0 fixes3 additions1 change0 removals
addedI want to thank everyone who has supported Pumpkin Days throughout the years, but I have to pull the bandaid off and with a heavy heart announce that there will no longer be any new updates for Pumpkin Days. I know this announcement will make some people disappointed, especially new players just discovering the game, but I want to be open and transparent.
addedWe've spent a long seven years working on this game (2014 - 2022) and the game is feature complete. We’ve put in everything we had planned to put in the game and more. We've done a considerable amount of work doing bug fixes and polishing the game over the last two years. If you go back through our news updates, you will see that there were many bug fixes and we even added unplanned features based on player feedback in order to improve the game experience. Pumpkin Days was also made using an old version of the UE4 engine (A customized version of UE4.10 specifically), and I've decided it'd be better to move on to a new project with a fresh start, with new and better software. Lastly, while the game was successful for our first indie game, we did not make enough game sales to pay for the talent needed to continue working on the game beyond a certain point. And on that note...
addedI want to sincerely apologize for any bugs we couldn't find. I especially apologize for the haphazard attempt at adding translations to the game. We bit off much more than we could chew but we wanted to try. Despite the game not being perfect, I hope you can all see the love that we put in. Many players have enjoyed hundreds of hours in the game, and I hope the community can continue to enjoy many more.
changedWe did set up a few things that can be modded in the game. I don't want the Pumpkin Days community to feel like they've been abandoned, so if there are any major issues, crashes, or game corruption I want to make it clear that players can still contact us on Discord, or ask the community, for help. I'll try to personally help in any way that I can.
Pumpkin Days changes
addedI want to thank everyone who has supported Pumpkin Days throughout the years, but I have to pull the bandaid off and with a heavy heart announce that there will no longer be any new updates for Pumpkin Days. I know this announcement will make some people disappointed, especially new players just discovering the game, but I want to be open and transparent.
addedWe've spent a long seven years working on this game (2014 - 2022) and the game is feature complete. We’ve put in everything we had planned to put in the game and more. We've done a considerable amount of work doing bug fixes and polishing the game over the last two years. If you go back through our news updates, you will see that there were many bug fixes and we even added unplanned features based on player feedback in order to improve the game experience. Pumpkin Days was also made using an old version of the UE4 engine (A customized version of UE4.10 specifically), and I've decided it'd be better to move on to a new project with a fresh start, with new and better software. Lastly, while the game was successful for our first indie game, we did not make enough game sales to pay for the talent needed to continue working on the game beyond a certain point. And on that note...
addedI want to sincerely apologize for any bugs we couldn't find. I especially apologize for the haphazard attempt at adding translations to the game. We bit off much more than we could chew but we wanted to try. Despite the game not being perfect, I hope you can all see the love that we put in. Many players have enjoyed hundreds of hours in the game, and I hope the community can continue to enjoy many more.
changedWe did set up a few things that can be modded in the game. I don't want the Pumpkin Days community to feel like they've been abandoned, so if there are any major issues, crashes, or game corruption I want to make it clear that players can still contact us on Discord, or ask the community, for help. I'll try to personally help in any way that I can.
I want to thank everyone who has supported Pumpkin Days throughout the years, but I have to pull the bandaid off and with a heavy heart announce that there will no longer be any new updates for Pumpkin Days. I know this announcement will make some people disappointed, especially new players just discovering the game, but I want to be open and transparent.
We've spent a long seven years working on this game (2014 - 2022) and the game is feature complete. We’ve put in everything we had planned to put in the game and more. We've done a considerable amount of work doing bug fixes and polishing the game over the last two years. If you go back through our news updates, you will see that there were many bug fixes and we even added unplanned features based on player feedback in order to improve the game experience. Pumpkin Days was also made using an old version of the UE4 engine (A customized version of UE4.10 specifically), and I've decided it'd be better to move on to a new project with a fresh start, with new and better software. Lastly, while the game was successful for our first indie game, we did not make enough game sales to pay for the talent needed to continue working on the game beyond a certain point. And on that note...
Jayden, our lead programmer has officially left the team to pursue other things after dedicating 5 years to the project to which I am eternally grateful. We wish him all the best.
I want to sincerely apologize for any bugs we couldn't find. I especially apologize for the haphazard attempt at adding translations to the game. We bit off much more than we could chew but we wanted to try. Despite the game not being perfect, I hope you can all see the love that we put in. Many players have enjoyed hundreds of hours in the game, and I hope the community can continue to enjoy many more.
We did set up a few things that can be modded in the game. I don't want the Pumpkin Days community to feel like they've been abandoned, so if there are any major issues, crashes, or game corruption I want to make it clear that players can still contact us on Discord, or ask the community, for help. I'll try to personally help in any way that I can.
Thank you everyone again for your support. It's time to move on and I hope to see you for the next adventure.