Full notes
Full PULSAR: Lost Colony update
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Repeated intro
Hello everyone,
What changed
- Gameplay
- UI and audio
- Fixes
- Performance
PULSAR: Lost Colony changes
Launch Teaser: https://youtu.be/MRbIM8VirbI
Version 1.2 is now available! We’re excited to introduce a new campaign: Depths of Umbra-K54, and a new ship: The URV-500 Submersible.
This campaign takes place in the sea under the icy surface of the rogue planet Umbra-K54. Your crew is tasked with investigating an unusual warp-field anomaly.
Important note: It is not recommended to rely on the AI PiBot for the new campaign, as the challenges found within would require a lot of specific behaviors. Because of that, we recommend planning accordingly!
Additions
New Campaign: Depths of Umbra-K54
New Ship: The URV-500 Submersible
3 New Enemy types
4 New Boss Enemies
New systems and screens including hull breaches and ship flooding for the URV-500
New URV components
28 readable logs
2 new achievements
Changes
Increased the size of the top-right UI showing your ship’s hull and shields for improved clarity
The dialogue window has been increased in height to allow for more dialogue options to be displayed and more text to be shown
Certain UI elements now hide themselves when the Tab menu is open to prevent overlapping
Turrets can now be exited without delay for non-host players
Fixes
Fixed issue with dropped item Captain notification not showing the name of the item dropped
Fixed issue that could cause audio issues in certain situations
Fixed some issues with offline mode that caused menus to not properly update themselves while open
Fixed visual issue when a fuel capsule is loaded but the ship is out of fuel
Fixed issue with the repair gun that could cause it to stop working in certain situations
Fixed issue that caused fog effects to affect in-game cinematics
Fixed issue with loading AI priorities that could cause incorrect priorities to activate
Changed some internal physics settings to improve performance in certain situations
- AcademyRemoved option for external camera when using the Captain’s Chair in the Academy due to lack of a proper exterior environment
- VRFixed issue with certain UI elements not aligning with the camera properly in VR mode
- VRFixed issue with in-game opening cinematics not being visible in VR mode
Thanks for your time!
Best, The Leafy Games Team
Source
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