In this update2
Full notes
Full Puffin Planes update
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What changed
- UI and audio
- Gameplay
- Server
- Fixes
Puffin Planes changes
The improved Suppressed Demand tooltip and info badge.
Changes
Manufacturers are now much more responsive about opening new production lines when their backlog grows.
New lines are triggered by how many days of work are queued instead of raw plane count. This should help esp. with slower-to-build planes like the PAX series.
New lines also go to the model with the longest queue in days of work instead of the most planes.
Overhauled the Suppressed Demand badge. See the screenshot!
AI airlines are now much less aggressive about opening new routes if their existing network is struggling.
AI stops opening new routes while more than 10% of its routes are congested.
The airport Congestion tooltip now shows whose fault it is. Maybe it's your competitor's preferred queue!
Bugfixes
Fixed passengers who prefer an airline that doesn't fly their route waiting instead of just boarding a competitor.
Fixed demand suppression kicking in way too early.
Fixed passenger groups losing their place in line when only part of the group fit on a plane.
Fixed partially-boarded passengers sometimes jumping from the open queue into some preferred queue.
Fixed passengers who were split across two planes losing their demographic and airline preference.
Fixed AI airlines ordering planes past their own per-model fleet targets.
Fixed AI airlines attempting to open new routes and construct buildings way too frequently.
Fixed the Tourist Destination demand boost silently deleting itself after saving and loading.
Fixed a multiplayer bug.
Fixed some minor text issues.
Source
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