Full notes
Full Psychoscopy update
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What changed
1 fix0 additions2 changes1 removal
- Events
- Gameplay
- Maps
removedEvent: Halloween event has been finished and disabled.
fixedFixed: The issue where Zoltar was not working in the lobby has been resolved. The movement animation bug for the Halloween-exclusive Hound Dog has been fixed. The issue where Vetala's eye mesh was not visible during the attack animation has been resolved.
changedChanged: The Totem and Talisman systems have been changed to prevent unlimited usage. The Pill system has been changed to prevent unlimited use. Nierva's talisman count has been reduced from 2 to 1 because it made the game too easy on small maps. Garry's crucifix count has been reduced from 5 to 4 for balance. Cara's running speed has been increased. The Dizziness effect has been reworked; it will now be permanently active within the ghost's area to increase its impact.
changedAdded: A new Rat event has been added. Entities that previously triggered the Flashing Light event will now trigger the Rat event instead
- EventHalloween event has been finished and disabled.
- FixedThe issue where Zoltar was not working in the lobby has been resolved. The movement animation bug for the Halloween-exclusive Hound Dog has been fixed. The issue where Vetala's eye mesh was not visible during the attack animation has been resolved.
- ChangedThe Totem and Talisman systems have been changed to prevent unlimited usage. The Pill system has been changed to prevent unlimited use. Nierva's talisman count has been reduced from 2 to 1 because it made the game too easy on small maps. Garry's crucifix count has been reduced from 5 to 4 for balance. Cara's running speed has been increased. The Dizziness effect has been reworked; it will now be permanently active within the ghost's area to increase its impact.
- AddedA new Rat event has been added. Entities that previously triggered the Flashing Light event will now trigger the Rat event instead
Source
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