HomeGamesUpdatesPricingMethodology
Steam News14 November 20241y ago

Update 0.7.2

Event: Halloween event has been finished and disabled. Fixed: The issue where Zoltar was not working in the lobby has been resolved. The movement animation bug for the Halloween-exclusive Hound Dog has been fixed.

Full notes

Full Psychoscopy update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions2 changes1 removal
  • Events
  • Gameplay
  • Maps
removedEvent: Halloween event has been finished and disabled.
fixedFixed: The issue where Zoltar was not working in the lobby has been resolved. The movement animation bug for the Halloween-exclusive Hound Dog has been fixed. The issue where Vetala's eye mesh was not visible during the attack animation has been resolved.
changedChanged: The Totem and Talisman systems have been changed to prevent unlimited usage. The Pill system has been changed to prevent unlimited use. Nierva's talisman count has been reduced from 2 to 1 because it made the game too easy on small maps. Garry's crucifix count has been reduced from 5 to 4 for balance. Cara's running speed has been increased. The Dizziness effect has been reworked; it will now be permanently active within the ghost's area to increase its impact.
changedAdded: A new Rat event has been added. Entities that previously triggered the Flashing Light event will now trigger the Rat event instead
Nierva's talisman count21Nierva's talisman count decreased, nerfGarry's crucifix count54Garry's crucifix count decreased, nerf
  • EventHalloween event has been finished and disabled.
  • FixedThe issue where Zoltar was not working in the lobby has been resolved. The movement animation bug for the Halloween-exclusive Hound Dog has been fixed. The issue where Vetala's eye mesh was not visible during the attack animation has been resolved.
  • ChangedThe Totem and Talisman systems have been changed to prevent unlimited usage. The Pill system has been changed to prevent unlimited use. Nierva's talisman count has been reduced from 2 to 1 because it made the game too easy on small maps. Garry's crucifix count has been reduced from 5 to 4 for balance. Cara's running speed has been increased. The Dizziness effect has been reworked; it will now be permanently active within the ghost's area to increase its impact.
  • AddedA new Rat event has been added. Entities that previously triggered the Flashing Light event will now trigger the Rat event instead

Source

Steam News / 14 November 2024

Open original post

Changelog.gg summarizes and formats this update. How we read updates.