Full notes
Full Proxima Divide update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Performance
- UI and audio
Proxima Divide changes
New Content
Expanded world layout: next area now partially explorable (no gameplay yet)
Procedural building workflow implemented, allowing placement of buildings of any size
Early interior work started for new areas
Robots now perform ambient tasks (cleaning, maintenance, moving boxes) before detecting the player
Bug Fixes
Fixed bug where pickaxe prompt showed incorrect slot
Crash site fire now extinguishes after the first night
Fixed item drop-through-floor issue (especially affecting pistol)
Added drop sound effect for pistol (other items will receive sounds in future updates)
Read more about it on the blog: https://proximadivide.com/?p=219
Source
Changelog.gg summarizes and formats this update. How we read updates.
