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Steam News30 October 20187y ago

Protolife 1.1 — Welcome to the Lab!

Hello everyone! After a long wait we are glad to announce that Protolife Lab institution is finally complete and now hiring new researchers.

Full notes

Full Protolife update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello everyone! After a long wait we are glad to announce that Protolife Lab institution is finally complete and now hiring new researchers.

What changed

0 fixes7 additions4 changes0 removals
  • Gameplay
  • Maps
  • Events
  • Balance
addedHello everyone! After a long wait we are glad to announce that Protolife Lab institution is finally complete and now hiring new researchers.
changedResearchEvery experiment is a unique experience on the randomly generated maps with a different challenge level.
addedResearchOnce completed, the experiment will provide research data necessary for discovering new technologies.
changedResearchYou are in control of setting up experiment conditions. Take a low risk, or go for a high reward.
addedResearchIf your experiment is proven to be too tough, you can always return to it later, when you obtain some new weapons.
changedEngineeringBalance the energy and stats to construct the super-weapons of your choice.

Protolife changes

addedHello everyone! After a long wait we are glad to announce that Protolife Lab institution is finally complete and now hiring new researchers.
changedEvery experiment is a unique experience on the randomly generated maps with a different challenge level.
addedOnce completed, the experiment will provide research data necessary for discovering new technologies.
changedYou are in control of setting up experiment conditions. Take a low risk, or go for a high reward.
addedIf your experiment is proven to be too tough, you can always return to it later, when you obtain some new weapons.

You are required to participate in experiments* conducted in the safe** controlled environment. * fights ** if you take all necessary precautions, see chapter 2 (Try Not To Die), p67 of the manual.

Research

  • Every experiment is a unique experience on the randomly generated maps with a different challenge level.

  • Once completed, the experiment will provide research data necessary for discovering new technologies.

  • You are in control of setting up experiment conditions. Take a low risk, or go for a high reward.

  • If your experiment is proven to be too tough, you can always return to it later, when you obtain some new weapons.

Engineering

  • You can design a custom tower pattern and use it in your fights.

  • Balance the energy and stats to construct the super-weapons of your choice.

  • Use the experiments data to unlock new gunpoints, stat boosters and behavior modificators.

New Game+

  • New Game+ is now available for everyone who finished the game

  • Manually redesigned levels, including new harder versions of bosses. If you, like me, thought that the original campaign was a bit on the easy side, you will like NG+.

  • All towers available from the start — and as you play, you will unlock a couple of new ones exclusive to the NG+ mode.

We also updated the game with the Steam Trading Cards (finally)! And full patch notes are coming a bit later. If you want to follow / contact us, you can do it here: https://twitter.com/VolcanicGiraffe https://discord.gg/RdhbkBn XOXO, Volcanic Giraffe

Source

Steam News / 30 October 2018

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