Full notes
Full Proto Zero update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Compatibility
- Balance
- Fixes
- Server
Change List:
The RC Unit has now been changed to follow other characters as an offensive support type
Tegyos no longer circle around on start - up of level
Tegyo now has more hit stop affecting it on Launching Attacks
Dop-E XL's healing radius has been reduced, but is now able to move to the player or other enemies to heal.
Adjusted alll AUTO units to attack up close if player attempts to whiff attacks
Dop-E units range to be closer to player character is now
Adjusted pushback on all enemies
Yuuto:
Left Leg Attack Start-up Increased
Right Leg Attack Start-up Decreased
Proton Protocol has been changed to specialize more in close range combat
Left Arm Attack's Cancel Window has been reduced
Bounding Enemy hits now only hit once until Yuuto gets back up again, but do overall more damage
Fixed Gravity during air combos for smoother hit confirms
Normal Protocol Attack reduced active frames, but increased attack radius
Alternate attacks have been changed as reversals to better deal with enemies in the back
Dashes on ground have now been changed into
Left Arm Attack active frames increased from 1F to 6F
Source
Changelog.gg summarizes and formats this update. How we read updates.
