Full notes
Full PROPHUNT update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Server
- Compatibility
- Fixes
- Performance
PROPHUNT changes
Hi everyone! We just released a minor update to address some collision bugs and make a few quality-of-life adjustments. Here is the changelog:
Added Server Browser hints to help find players or start solo games.
Added very limited Controller Support (Alpha version).
Time to Hide is now set to 30 seconds by default.
Fixed alive AI Props persisting between games.
Fixed capsule collision that blocked Hunters after a Prop transformed.
Fixed Prop mesh collision blocking bullets even when invisible.
Fixed Claymores not being removed between rounds.
Fixed a movement bug when jumping and shooting immediately after running.
Minor optimizations and improvements.
Source
Changelog.gg summarizes and formats this update. How we read updates.
