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Steam News30 June 20233y ago

PROPHUNT - Patch Notes: Early Access v0.5

Hello everyone, we're delighted to announce the release of PROPHUNT Early Access 0.5 today!

Full notes

Full PROPHUNT update

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Repeated intro

Hello everyone, we're delighted to announce the release of PROPHUNT Early Access 0.5 today! This new version fixes over fifty bugs, adds new features, modifies numerous game elements and lays the foundations for our new vision of PROPHUNT. More updates coming soon!

What changed

4 fixes5 additions17 changes1 removal
  • Gameplay
  • Compatibility
  • UI and audio
  • Maps
  • Performance
  • Balance
addedHello everyone, we're delighted to announce the release of PROPHUNT Early Access 0.5 today! This new version fixes over fifty bugs, adds new features, modifies numerous game elements and lays the foundations for our new vision of PROPHUNT. More updates coming soon!
changedADDEDSoundboard for props to taunt hunters ("BETA" feature)
addedADDEDDouble jump for props with sound played on second jump ("BETA" feature not enabled by default)
changedADDEDAdvanced fireworks color customization
changedUPDATEDRework of the "Warehouse" map
changedUPDATEDAnti-AFK for props has been released from its "BETA" phase and is now enabled by default. Launching a taunt will now stop anti-AFK, and other bugs have been fixed

ADDED

  • Soundboard for props to taunt hunters ("BETA" feature)

  • Double jump for props with sound played on second jump ("BETA" feature not enabled by default)

  • Advanced fireworks color customization

  • Option to customize the color of each team in the settings

UPDATED

  • Rework of the "Warehouse" map

  • Anti-AFK for props has been released from its "BETA" phase and is now enabled by default. Launching a taunt will now stop anti-AFK, and other bugs have been fixed

  • All user interfaces have been redesigned, including new features, optimizations and numerous text and bug fixes

  • The font has been changed to allow translations to be implemented in future updates.

  • Lighting and shadows have been made fully dynamic using LUMEN technology

  • The fireworks particle has been reworked to make it more visible and customizable

  • Custom key assignment has been temporarily deactivated to make way for a "QWERTY" or "AZERTY" configuration

  • The damage taken by hunters when touching a false prop is now 2 instead of 4

  • Chat now remains invisible even when activated if no message is sent during the game

  • Project migration from Unreal Engine 4.27 to Unreal Engine 5.2 including performance improvements, bug fixes and stability enhancements

  • The in-game "News" button now leads to PROPHUNT's Steam news hub

FIXED

  • A problem prevented props from replaying a taunt after the first one

  • Taunt points were sometimes attributed to the game host

  • A problem sometimes prevented hunters from spawning on the map

  • A problem sometimes prevented team swapping between rounds.

  • Code optimization including network optimization and improved stability

  • Many animation problems fixed

  • Many sound problems have been fixed

  • Many collision problems fixed

  • Many problems with 3D models have been fixed

  • Many improvements and fixes have been applied to game elements

REMOVED

  • The "Police Station" map has been removed as it didn't work well with in-game features

  • Saving and loading match settings has been removed to make it easier to add new game settings for next updates

  • The "Help" menu has been removed to speed up the production of new updates

JOIN THE COMMUNITY

If you also want to participate in the development of the game, you can join us on our social networks:

You can report bugs or suggest improvements on our Discord server or on the Steam Community Hub, we read all your messages!

Source

Steam News / 30 June 2023

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