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Steam News19 July 202624d ago

Patch Notes - 1.2.0

we are still hard at work on the boss update, but we've also been working on a pretty large patch with a lot of little goodies! Additions - added a sneaky new spell..

Full notes

Full Pronoun Palace update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes3 additions1 change0 removals
  • Gameplay
  • UI and audio
  • Performance
addedAdditions - added a sneaky new spell.. maybe you'll find it once or twice on tomorrow's daily! hint, hint (that's 7/20/2026, btw)
addedChanges - buffed modern heart's charge type from "uncommon" letters to "very common" letters - buffed j/o permit's charge from 3 very common charges to 4 "e" charges - recall on eternal 5 SSNs; they were basically a worse pentameter! if you had one, you will be assigned a new status at random - spell starvation mechanic: if a spell is missing charges, and a certain number of turns go by without its charge character appearing on the board, its charge character will be forcibly queued. this was supposed to be in the game at launch, but apparently it was bugged all this time... - buffed xrafstar's voice lines... listen to them squelch - seeded runs now act as if all achievements were unlocked, so they should be consistent on any save file - ssn effects are now shown in parentheses in leaderboard entries, so you can make fun of your friends for taking the easy way out by having a Bomb 9 - the fisher can now obtain natural crits, at the same rate as other characters. since crits found in fishing are reduced the more crits you have on the board / in total, this should let you get the same kind of power without having to spend quite as much time hunting for crits. we're hoping this will make her feel like less of a slog for some players!
changedFixes - fixed rerolling spells with praxice ignoring curses. this occasionally caused crashes with esoteric on spells that have a non-randomized charge - fixed letter stamp not being removed from the pool like other spells when found - taking a 0 damage attack will now play the flinch animation instead of the block animation if you do not play any defense, to better indicate its interaction with bruise - fixed addict nobody's concentration attack hitting you for 0 instead of being cancelled when fully parried - fixed girl chunks revealing mystery tiles - fixed razor blade showing a random double letter in its preview when hovering a coal tile instead of "??" - decedent can no longer throw slurs at you - renamed pseud's "big intestine" intent to "large intestine" - fixed panic button showing the Enhanced status tooltip - updated verification can's description to match its new behavior - fixed spell starvation - fixed using stapler on gunk tiles refilling the board multiple times - fixed an issue with the way the word solver handled shimmering wildcards that resulted in some valid configurations being marked as invalid - fixed cursed letter opener (both the spell and the attack) cursing preview tiles even when they're unable to fall in, leading to surprises later - fixed acid intent not respecting indestructible tiles beneath acid - fixed eternal tiles disappearing with acid tiles above not triggering the acid immediately
addedWords - a little over 700 new words! - some highlights: clusterfucks, teledildonics, newgen, lezzing... - we finally relented. you scrabble nerds can have your za. - new words i just made up: kismesis, moirail, auspisticism - added 250 words to the swears list that we had neglected to flag in earlier updates. it turns out you guys request a lot of naughty words... who knew?

Pronoun Palace changes

addedAdditions - added a sneaky new spell.. maybe you'll find it once or twice on tomorrow's daily! hint, hint (that's 7/20/2026, btw)
addedChanges - buffed modern heart's charge type from "uncommon" letters to "very common" letters - buffed j/o permit's charge from 3 very common charges to 4 "e" charges - recall on eternal 5 SSNs; they were basically a worse pentameter! if you had one, you will be assigned a new status at random - spell starvation mechanic: if a spell is missing charges, and a certain number of turns go by without its charge character appearing on the board, its charge character will be forcibly queued. this was supposed to be in the game at launch, but apparently it was bugged all this time... - buffed xrafstar's voice lines... listen to them squelch - seeded runs now act as if all achievements were unlocked, so they should be consistent on any save file - ssn effects are now shown in parentheses in leaderboard entries, so you can make fun of your friends for taking the easy way out by having a Bomb 9 - the fisher can now obtain natural crits, at the same rate as other characters. since crits found in fishing are reduced the more crits you have on the board / in total, this should let you get the same kind of power without having to spend quite as much time hunting for crits. we're hoping this will make her feel like less of a slog for some players!
changedFixes - fixed rerolling spells with praxice ignoring curses. this occasionally caused crashes with esoteric on spells that have a non-randomized charge - fixed letter stamp not being removed from the pool like other spells when found - taking a 0 damage attack will now play the flinch animation instead of the block animation if you do not play any defense, to better indicate its interaction with bruise - fixed addict nobody's concentration attack hitting you for 0 instead of being cancelled when fully parried - fixed girl chunks revealing mystery tiles - fixed razor blade showing a random double letter in its preview when hovering a coal tile instead of "??" - decedent can no longer throw slurs at you - renamed pseud's "big intestine" intent to "large intestine" - fixed panic button showing the Enhanced status tooltip - updated verification can's description to match its new behavior - fixed spell starvation - fixed using stapler on gunk tiles refilling the board multiple times - fixed an issue with the way the word solver handled shimmering wildcards that resulted in some valid configurations being marked as invalid - fixed cursed letter opener (both the spell and the attack) cursing preview tiles even when they're unable to fall in, leading to surprises later - fixed acid intent not respecting indestructible tiles beneath acid - fixed eternal tiles disappearing with acid tiles above not triggering the acid immediately
addedWords - a little over 700 new words! - some highlights: clusterfucks, teledildonics, newgen, lezzing... - we finally relented. you scrabble nerds can have your za. - new words i just made up: kismesis, moirail, auspisticism - added 250 words to the swears list that we had neglected to flag in earlier updates. it turns out you guys request a lot of naughty words... who knew?

we are still hard at work on the boss update, but we've also been working on a pretty large patch with a lot of little goodies!

Additions - added a sneaky new spell.. maybe you'll find it once or twice on tomorrow's daily! hint, hint (that's 7/20/2026, btw)

Changes - buffed modern heart's charge type from "uncommon" letters to "very common" letters - buffed j/o permit's charge from 3 very common charges to 4 "e" charges - recall on eternal 5 SSNs; they were basically a worse pentameter! if you had one, you will be assigned a new status at random - spell starvation mechanic: if a spell is missing charges, and a certain number of turns go by without its charge character appearing on the board, its charge character will be forcibly queued. this was supposed to be in the game at launch, but apparently it was bugged all this time... - buffed xrafstar's voice lines... listen to them squelch - seeded runs now act as if all achievements were unlocked, so they should be consistent on any save file - ssn effects are now shown in parentheses in leaderboard entries, so you can make fun of your friends for taking the easy way out by having a Bomb 9 - the fisher can now obtain natural crits, at the same rate as other characters. since crits found in fishing are reduced the more crits you have on the board / in total, this should let you get the same kind of power without having to spend quite as much time hunting for crits. we're hoping this will make her feel like less of a slog for some players!

Fixes - fixed rerolling spells with praxice ignoring curses. this occasionally caused crashes with esoteric on spells that have a non-randomized charge - fixed letter stamp not being removed from the pool like other spells when found - taking a 0 damage attack will now play the flinch animation instead of the block animation if you do not play any defense, to better indicate its interaction with bruise - fixed addict nobody's concentration attack hitting you for 0 instead of being cancelled when fully parried - fixed girl chunks revealing mystery tiles - fixed razor blade showing a random double letter in its preview when hovering a coal tile instead of "??" - decedent can no longer throw slurs at you - renamed pseud's "big intestine" intent to "large intestine" - fixed panic button showing the Enhanced status tooltip - updated verification can's description to match its new behavior - fixed spell starvation - fixed using stapler on gunk tiles refilling the board multiple times - fixed an issue with the way the word solver handled shimmering wildcards that resulted in some valid configurations being marked as invalid - fixed cursed letter opener (both the spell and the attack) cursing preview tiles even when they're unable to fall in, leading to surprises later - fixed acid intent not respecting indestructible tiles beneath acid - fixed eternal tiles disappearing with acid tiles above not triggering the acid immediately

Words - a little over 700 new words! - some highlights: clusterfucks, teledildonics, newgen, lezzing... - we finally relented. you scrabble nerds can have your za. - new words i just made up: kismesis, moirail, auspisticism - added 250 words to the swears list that we had neglected to flag in earlier updates. it turns out you guys request a lot of naughty words... who knew?

Source

Steam News / 19 July 2026

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