What changed
1 fix3 additions1 change0 removals
changedChanges - wildcards will now prioritize Lump categories and deprioritize repeat words if playing a clearance that disallows them - fisher's
addednobody fight now has no preview row, seeing as it would never have any effect.
added(final boss) - corkline now directly adds a wildcard to the board in fisher's
fixedFixes - fixed various issues with the board not settling when tiles are transformed away from gunk, by enemies or by spells - fixed being able to drag unplayable screw tiles - fixed queued tiles sometimes not being cleared properly, resulting in corkline hitting preview tiles out of view
addedWords - i don't think there are any new words in this one sorry - but in the last update we did add corkline(s) and leadline(s) - and that was it i think. we were kinda busy doing other things
Pronoun Palace changes
changedChanges - wildcards will now prioritize Lump categories and deprioritize repeat words if playing a clearance that disallows them - fisher's
addednobody fight now has no preview row, seeing as it would never have any effect.
added(final boss) - corkline now directly adds a wildcard to the board in fisher's
fixedFixes - fixed various issues with the board not settling when tiles are transformed away from gunk, by enemies or by spells - fixed being able to drag unplayable screw tiles - fixed queued tiles sometimes not being cleared properly, resulting in corkline hitting preview tiles out of view
addedWords - i don't think there are any new words in this one sorry - but in the last update we did add corkline(s) and leadline(s) - and that was it i think. we were kinda busy doing other things
cadence put me in the dumpster out back so she could write the last patch note but i'm baack
Changes - wildcards will now prioritize Lump categories and deprioritize repeat words if playing a clearance that disallows them - fisher's
nobody fight now has no preview row, seeing as it would never have any effect.
(final boss) - corkline now directly adds a wildcard to the board in fisher's
nobody fight
(ditto)
Fixes - fixed various issues with the board not settling when tiles are transformed away from gunk, by enemies or by spells - fixed being able to drag unplayable screw tiles - fixed queued tiles sometimes not being cleared properly, resulting in corkline hitting preview tiles out of view
Words - i don't think there are any new words in this one sorry - but in the last update we did add corkline(s) and leadline(s) - and that was it i think. we were kinda busy doing other things