HomeGamesUpdatesPricingMethodology
Steam News25 April 20251y ago

Projekt Z: Beyond Order | Blogpost #5

Hey Survivors! Welcome back to our latest devblog! We apologize for the radio silence while we've been hard at work polishing the combat and crafting immersive, atmospheric environments that will bring Projekt Z to life

In this update7

Full notes

Full Projekt Z: Beyond Order update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes5 additions6 changes0 removals
  • UI and audio
  • Gameplay
  • Server
addedHey Survivors!In the meantime, we’re excited to give a look into some of what we've been working on, including new UI, Hideout changes and more.
changedFirst Look at New UIWe've completely revamped the UI system and we're happy with the progress we've made!
changedFirst Look at New UIWorkbench (Modify Weapon)
changedFirst Look at New UIWorkbench (Repair Weapon)
addedShooting RangeIn the Hideout we've added a shooting range where you can test your newly built weapons. Doesn't feel quite right or work how you want it to? Head back to the workbench after a few rounds and make the necessary changes.
addedCharacter Intro CutscenesEach of our four characters now has their own unique cutscene! When you select your character, you'll get taken to a specific cutscene to learn about the character's backstory. Start new games to learn about all our survivors.

Projekt Z: Beyond Order changes

addedIn the meantime, we’re excited to give a look into some of what we've been working on, including new UI, Hideout changes and more.
changedWe've completely revamped the UI system and we're happy with the progress we've made!
changedWorkbench (Modify Weapon)
changedWorkbench (Repair Weapon)
addedIn the Hideout we've added a shooting range where you can test your newly built weapons. Doesn't feel quite right or work how you want it to? Head back to the workbench after a few rounds and make the necessary changes.

Hey Survivors!

Welcome back to our latest devblog! We apologize for the radio silence while we've been hard at work polishing the combat and crafting immersive, atmospheric environments that will bring Projekt Z to life when you finally step into the world. We know you're eagerly awaiting more details on launch, which we'll share in a big update soon.

In the meantime, we’re excited to give a look into some of what we've been working on, including new UI, Hideout changes and more.

First Look at New UI

We've completely revamped the UI system and we're happy with the progress we've made!

Workbench (Modify Weapon)

Workbench (Repair Weapon)

Shooting Range

In the Hideout we've added a shooting range where you can test your newly built weapons. Doesn't feel quite right or work how you want it to? Head back to the workbench after a few rounds and make the necessary changes.

Character Intro Cutscenes

Each of our four characters now has their own unique cutscene! When you select your character, you'll get taken to a specific cutscene to learn about the character's backstory. Start new games to learn about all our survivors.

Mission Interaction

We've worked hard to design almost every mission interaction to now have an animation! We believe this will yield a more immersive playing experience.

Lighting Rework

Another major polishing change is we've reworked our lighting to provide a much crisper environment. Check out the drastic changes in this before and after clip.

Hideout Design Changes

We've done a major overhaul to the Hideout by adding new areas such as the shooting range, and making a better Feng Shui in the shelter. Our new lighting changes and redesign make every part of the Hideout feel unique.

If you haven't already, be sure to join our Discord server to be a part of the development journey. We value your input and often share exclusive work-in-progress content and surveys to gather your early feedback.

Stay tuned for more updates as we continue to fine-tune and polish Projekt Z: Beyond Order into the ultimate coop experience. Until then, stay vigilant, stay alive, and never stop fighting. The fate of humanity rests in your hands.

Source

Steam News / 25 April 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.