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- Project Zomboid
Build 41 Multiplayer Beta Available Now!
Build 41 and MP info Hello survivor! Here’s a few notes of introduction for players new to the Knox Event. Build 41 is our playable beta of a complete overhaul of Project Zomboid: new animations, new combat, new soundsc…
- Project Zomboid
Build 41 IWBUMS Beta out
The public ‘I Will Back Up My Save’ beta for the long-awaited Build 41 is now open for testing by the Project Zomboid community. LATEST BETA BRANCH UPDATE: JANUARY 15th 2021. PLEASE SEE THE STEAM DISCUSSIONS FOR THE LAT…
- Project Zomboid
Latest News and Vids (as of September 24th)
Hey all, here’s the highlights of the last few weeks of Project Zomboid development – compiled from the Thursday blogs that appear at http://www.projectzomboid.com/blog/ and on the PZ Steam boards. First up, we recently…
- Project Zomboid
Spiffo’s Round-Up #4
Hey all, here’s the highlights of the last few weeks of Project Zomboid development – compiled from the Thursday blogs that appear at http://www.projectzomboid.com/blog/ and on the PZ Steam boards. Here’s a quick video…
- Project Zomboid
Spiffo’s Round-Up #3
Hey all, here’s the highlights of the last four weeks of Project Zomboid development – compiled from the Thursday blogs that appear at http://www.projectzomboid.com/blog/ and on the PZ Steam boards. First off here are a…
- Project Zomboid
Spiffo's Roundup #2
Hey all, here’s the highlights of the last four weeks of Project Zomboid development – compiled from the Thursday blogs that appear at projectzomboid.com and on the PZ Steam boards. LATEST IMPLEMENTATION VID First off,…
- Project Zomboid
Spiffo’s Roundup #1
Hey all, here’s a round-up of recent Zomboid dev. To start with a quick video compilation of stuff the team has been wiring up into our friends at TEA’s animation systems. https://youtu.be/HhM6eIrxNYA Please note that t…
- Project Zomboid
Zedsmoothening
Hey all, quick run around the houses talking about who’s on what this week. In anims-land for Build 41 Zac’s been looking at optimization, which we’ll be coming back to pretty routinely from this point – as we want to m…
- Project Zomboid
Spooky Santa
https://i.imgur.com/mO4Y6oq.jpg/img] Hello! Merry impending Chrimble. On Tuesday we ran a pretty successful Community Megatest using our new MP networking system that Bitbaboon Steve has concocted for us. Users gen…
- Project Zomboid
ZedLocation
Howdy almost-yuletide survivor. PATCH 40.40 RELEASED Today we released our final (sort of, read below for more on that) patch for Build 40. Full patchnotes can be found here, but this covers stuff like: Improved darker…
- Project Zomboid
Nightzedding
Hey all, Thursday greetings. 40 PATCHING We’ve currently got the final Build 40 patch in a public IWBUMS beta, and since last week have released 40.37 and 40.38 into it. This includes Turbo’s new night shaders and more…
- Project Zomboid
The Darkness
Hey everyone, lots to get through today soooo… PUBLIC BUILD 40 PATCHED We’ve just patched Build 40, which is now up to version 40.36. Primary improvements you’ll notice are: Local text chat now audible/legible from a di…
- Project Zomboid
Crepe Expectations
We released Build 40 last Tuesday, and gave it a first hotfix on Thursday. We currently have the next patch in a public IWBUMS beta channel – and if you don’t mind then we’d love you to jump over there and see how it pl…
- Project Zomboid
Build 40 Released!
To both of you out there who aren’t playing Red Dead Redemption 2 right now, we have a treat! Build 40 has been officially released! Build 40 contains a simulated weather and climate system – recreating true-to-life wea…
- Project Zomboid
Sway of Things
Hey all, here’s what’s happening. BUILD 40 Build 40 is for all intents of purposes done now, with one addition that might need a few fixes that we’ll explain the reasoning behind below. On Tuesday we released Version 40…
- Project Zomboid
Zombie, it’s cold outside
As mentioned in recent weeks, we’re now on clean-up duties before the release of Build 40 – which will then be patched with whatever’s necessary, before the animation branch being worked on by the guys over at TEA is fu…





