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- Project Zomboid
Court Short
Hey survivor people. A quick note before we start things off: We’re aware the wait for the new animation system is frustrating, and it’s also frustrating for us to feel like we’re inches away from kicking them out of th…
- Project Zomboid
Court Short
Hey survivor people. A quick note before we start things off: We’re aware the wait for the new animation system is frustrating, and it’s also frustrating for us to feel like we’re inches away from kicking them out of th…
- Project Zomboid
Trucking On
It’s a bit of a quiet Mondoid this week, as we continue ironing out the remaining bugs in the new animation system. As such, there’ll be no animation video this week, but we know the wait’ll be worth it. We’re fully awa…
- Project Zomboid
Trucking On
It’s a bit of a quiet Mondoid this week, as we continue ironing out the remaining bugs in the new animation system. As such, there’ll be no animation video this week, but we know the wait’ll be worth it. We’re fully awa…
- Project Zomboid
Last Resort
First off another quick note that we’re now curating a Build Status and Version History overview list so people don’t have to dredge through weekly Mondoids to find vids/images of stuff that’s liable to drop into the ne…
- Project Zomboid
Last Resort
First off another quick note that we’re now curating a Build Status and Version History overview list so people don’t have to dredge through weekly Mondoids to find vids/images of stuff that’s liable to drop into the ne…
- Project Zomboid
Ultima Warrior
Hey everyone, quite a bit in this week’s Mondoid. Just a quick note before we dive in though. It’s sometimes tricky to ascertain what’s in upcoming builds (and past ones) from a browse of our weekly blogs – so we’ll be…
- Project Zomboid
Ultima Warrior
Hey everyone, quite a bit in this week’s Mondoid. Just a quick note before we dive in though. It’s sometimes tricky to ascertain what’s in upcoming builds (and past ones) from a browse of our weekly blogs – so we’ll be…
- Project Zomboid
Smash n' Grab
Mondoid time everyone. We’ve got good progress going on the new map stuff, handy feedback being addressed on last week’s VOIP integration tests and should have community radio/TV content going into the test later this w…
- Project Zomboid
Smash n' Grab
Mondoid time everyone. We’ve got good progress going on the new map stuff, handy feedback being addressed on last week’s VOIP integration tests and should have community radio/TV content going into the test later this w…
- Project Zomboid
SpiffoLand
Hey all, welcome back to PZ’s weekly goings-on blog. Let’s delve into what’s going on with some of the features dropping into near-future builds. ANIMATION/COMBAT/CLOTHING/STUFF The new animations system is the first st…
- Project Zomboid
SpiffoLand
Hey all, welcome back to PZ’s weekly goings-on blog. Let’s delve into what’s going on with some of the features dropping into near-future builds. ANIMATION/COMBAT/CLOTHING/STUFF The new animations system is the first st…
- Project Zomboid
Waking the Zeds
Good evening all, and happy Tuesdoid to those in hemispheres different to our own. Here’s the latest! ANIMS: Work on anims is pretty intense at the moment, not least because once they’re out there in future builds we ca…
- Project Zomboid
Waking the Zeds
Good evening all, and happy Tuesdoid to those in hemispheres different to our own. Here’s the latest! ANIMS: Work on anims is pretty intense at the moment, not least because once they’re out there in future builds we ca…
- Project Zomboid
Hello ladies
The ladies have finally made it into the animation build! After a couple of weeks of puzzling incompatibilities and glitches across the export chain, we got everyone together and finally winkled numerous bugs out of the…
- Project Zomboid
Hello ladies
The ladies have finally made it into the animation build! After a couple of weeks of puzzling incompatibilities and glitches across the export chain, we got everyone together and finally winkled numerous bugs out of the…


