Project Zomboid
Steam News 1 March 20262mo ago

For Project Zomboid players, the year-long wait for a stable build is nearly over

Project Zomboid build 42 went live in its 'unstable' form in December 2024. Over a year later, and despite the introduction of multiplayer support at the end of 2025, it's still not reached the 'stable' state that indic…

Update log

Full Project Zomboid update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

0 fixes3 additions0 changes0 removals
  • Server
  • Gameplay
addedProject Zomboid build 42 went live in its 'unstable' form in December 2024. Over a year later, and despite the introduction of multiplayer support at the end of 2025, it's still not reached the 'stable' state that indicates a reliable experience and doesn't threaten to disrupt saves, servers, and mods. There's also been increasing unrest that the team doesn't talk to the community enough between updates. But new design director Christian 'Serellan' Allen, who joined Project Zomboid developer The Indie Stone in late 2025, is planning to change that.
addedBrutal boomer shooter Ultrakill makes its new chapter even better with over 120 precision changes
addedA new Mewgenics update solves one of my biggest frustrations
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Project Zomboid build 42 went live in its 'unstable' form in December 2024. Over a year later, and despite the introduction of multiplayer support at the end of 2025, it's still not reached the 'stable' state that indicates a reliable experience and doesn't threaten to disrupt saves, servers, and mods. There's also been increasing unrest that the team doesn't talk to the community enough between updates. But new design director Christian 'Serellan' Allen, who joined Project Zomboid developer The Indie Stone in late 2025, is planning to change that.

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A new Mewgenics update solves one of my biggest frustrations

Source

Steam News / 1 March 2026

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