Full notes
Full Project Zero update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Performance
- Gameplay
- Fixes
ADDED
Player Level has been added back to Kill Cam UI.
Added command "show_hud" to Developer Console which allows you to either enable or disable the player HUD.
IMPROVEMENTS
Improved Photon Cloud Timeout implementation when in a session. Please let me know if you encounter any issues.
Added localization to session kick reasons.
Cursor will no longer lock if having "Pause Menu", Room Chat or Developer Console open when dying.
You can now close "Pause Menu" by pressing it's key as well since previously the only way to close it was by pressing "RESUME".
Improved cursor locking in specific situations.
FIXES
Added missing colliders to couple walls in Castle.
Fixed an issue when trying to leave a session.
Possible parsing fix for Developer Console position.
Fixed Lobby Top Menu Settings icon staying interactable after clicking it.
Source
Changelog.gg summarizes and formats this update. How we read updates.
