Project X: Light Years
Steam News 11 January 20264mo ago

Update 1.5

Update 1.5 11/01/2026; Game Update Notes (some fixes and quality of life tweaks) - Fixed an issue where a Perfect Chain could break in certain areas even after all enemies were defeated. - fixed issue on some Linux dist…

Update log

Full Project X: Light Years update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

5 fixes3 additions7 changes5 removals
  • Fixes
  • Events
  • Gameplay
  • Balance
fixedFixed an issue where a Perfect Chain could break in certain areas even after all enemies were defeated.
fixedfixed issue on some Linux distributions throwing an error during start.
fixedFixed incorrect percentage progress display in Battle Arena mode.
fixedFixed the restart process in Season levels. restarting now correctly resumes the current season instead of reverting to Season 1.
fixedfixed season 2 level background color after exiting from warp hole. no more reverting to purple.
removedRemoved useless armoury letters in Season levels.

Update 1.5 11/01/2026;

Game Update Notes (some fixes and quality of life tweaks)

- Fixed an issue where a Perfect Chain could break in certain areas even after all enemies were defeated.

- fixed issue on some Linux distributions throwing an error during start.

- Fixed incorrect percentage progress display in Battle Arena mode.

- Fixed the restart process in Season levels. restarting now correctly resumes the current season instead of reverting to Season 1.

- fixed season 2 level background color after exiting from warp hole. no more reverting to purple.

- Removed useless armoury letters in Season levels.

- Orbs have been removed from the season because they introduce too much randomness. This level should focus purely on competitive skill.

- season always start now with get ready screen to give time to prepare.

- decreased opacity a bit of the red screen during death.

- On Level 1, during the second closing rocks section, enemies flying through gaps no longer shoots.

- Improved the Game Over screen overlay for better text readability.

- Menu mode descriptions no longer disappear automatically, giving players more time to read them.

- Screen holes now remain permanently on Insane and Impossible difficulties until player death.

- On Pro difficulty, screen holes persist but change with each hit and are removed upon death.

- Total Chain Bonus is now correctly displayed on the level summary screen.

- Keyboard bindings are now shown in the Pause Menu.

- Reworked keyboard binding layout in the Controls menu.

- Improved the gamepad control rebind screen.

- added more time before wave start after using credit.

- added new achivement progress screen in the options.

- Shield stack explosion now preserve the chain bonus, allowing it to continue.

- After a warp battle, bonus rewards and remaining on-screen orbs are now automatically pulled toward the player.

- Player invulnerability after death has been extended by extra 2 seconds.

- Adjusted collision hitboxes for the mosquito bos's red spiky bullets.

- Slightly improved the main menu background to add more depth. - small Italian translation tweaks. (thanks hexaae)

Source

Steam News / 11 January 2026

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