Update log
Full Project X: Light Years update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
A new update is just around the corner! It will bring several improvements to the main menu and the scoreboard.
We know the current menu can feel a bit clumsy—especially when changing difficulty or switching game modes. The scoreboard also required you to go back to the menu to select a mode or type before viewing the best players. With this update, everything will be more streamlined. You’ll be able to choose options directly from the scoreboard view, so there’s no need to jump back and forth between menus.
Starting a game will also be clearer and more intuitive. You’ll now select the game mode, game type, and difficulty separately. Many players weren’t aware of all the available options before, but this new layout makes everything easier to understand and access. The game will also receive a fix specifically for Intel iGPUs, addressing an issue with small and unreadable text. Some strings were displayed incorrectly, making them difficult to read.
A big thank you to the player Hexaae for helping track down and report this issue! But that’s not all — after this update, a brand-new, amazing level will be released as free DLC!
This is the kind of support every player deserves. [dynamiclink href="https://steamcommunity.com/sharedfiles/filedetails/?id=3700754301"] …and that’s not the end either! A brand-new Stardust Mode will be released as the next major add-on, featuring dedicated levels and bosses, and bringing dozens of additional hours of fun. - MK GAMES
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