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Steam News18 September 20259mo ago

New Wave of Fixes

Hey Warlocks, Today’s patch brings a wave of improvements aimed at tightening gameplay, squashing bugs, and smoothing out the game.

In this update5

Full notes

Full Project Warlock II update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey Warlocks,

What changed

0 fixes0 additions7 changes7 removals
  • Performance
  • UI and audio
  • Store
  • Gameplay
changedToday’s patch brings a wave of improvements aimed at tightening gameplay, squashing bugs, and smoothing out the game. We're tackling a wide range of issues with this one - from controller navigation issues and translation gaps to performance drops and weapon mishaps.
changedGameplay and InterfaceController navigation now works correctly in the Player Info panel
removedGameplay and InterfaceThe “Game Saved” message no longer overlaps with the second weapon row in Realmshift
changedGameplay and InterfaceManual reloading is now possible again after upgrading the Crossbow
removedGameplay and InterfaceContinuing a save while viewing a station no longer causes the game to hang
removedGameplay and InterfaceInput is no longer lost after purchasing an upgrade at the Utility Station with a controller

Project Warlock II changes

changedToday’s patch brings a wave of improvements aimed at tightening gameplay, squashing bugs, and smoothing out the game. We're tackling a wide range of issues with this one - from controller navigation issues and translation gaps to performance drops and weapon mishaps.
changedController navigation now works correctly in the Player Info panel
removedThe “Game Saved” message no longer overlaps with the second weapon row in Realmshift
changedManual reloading is now possible again after upgrading the Crossbow
removedContinuing a save while viewing a station no longer causes the game to hang

Today’s patch brings a wave of improvements aimed at tightening gameplay, squashing bugs, and smoothing out the game. We're tackling a wide range of issues with this one - from controller navigation issues and translation gaps to performance drops and weapon mishaps.

Here are the patch notes:

Gameplay and Interface

  • Controller navigation now works correctly in the Player Info panel

  • The “Game Saved” message no longer overlaps with the second weapon row in Realmshift

  • Manual reloading is now possible again after upgrading the Crossbow

  • Continuing a save while viewing a station no longer causes the game to hang

  • Input is no longer lost after purchasing an upgrade at the Utility Station with a controller

  • The Launcher now fires properly when holding down the left mouse button

Combat

  • Manbear’s headbutt no longer launches players out of bounds

  • Sword attacks no longer pass through walls or thick structures

  • The Right Base Staff no longer jitters when used with Akimbo

  • Shells now appear for both weapons when dual-wielding

  • Projectiles now fire straight when aiming at the skybox

Photomode

  • The Sharpness slider in Photomode now behaves consistently at zero value

Localization

  • Key, button, and stick names are now properly translated across supported languages

  • “Game Paused” and level names now appear correctly in localized versions

Performance

  • Holding RMB with the Buckshot Revolver equipped with the Crystal Rune no longer causes severe performance drops

We’re continuing to work on further improvements, including performance optimizations and additional polish across the board. And as always, keep the feedback coming! Until next time!

Source

Steam News / 18 September 2025

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