In this update3
Full notes
Full Project Unknown update
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What changed
- Gameplay
- Events
- UI and audio
- Fixes
- Performance
- Maps
Project Unknown changes
Changes
New Mechanic. Daily Missions. You will now get 3 randomized missions to complete for extra XP and money daily ranging from using different tools, fulfilling conditions, playing maps, and more!
New Difficulties. Unknown 2 Modifiers, Unknown 3 Modifieres. You can now choose up to 3 Unknown modifiers at once for an extra reward modifier on your exorcism.
You can now see your own revival doll as a spectator
Made dog a little more reliable by having it still search during haunts
Balanced some values for item limits gasoline amount, cursed sensor range and ghost cooldowns
Removed lobby doll easteregg annoying sound
Localization fixes
Fixes
Fixed revival doll difficulty limits not working
Fixed the exorcism summary white icons bug
Fixed major FPS drop problem with the Lantern tool
Fixed breaker being turned off at start of higher difficulty games not working
Fix for blue fire sometimes not triggering haunt, may not be fully fixed for Stalker
Fixed a bug with protective charms disappearing or going to a random location in the map if you try to place them in the air
Fixed bug with the voice chat sliders on pause menu being very broken for dead players
Synced up Nyx threat sense sound with the visual effect
Fixed item disppearing if it was in dog's mouth and you enter the car. Now it drops
Fix second suitcase disappearing when delivering the first
Fix correct difficulty not being shown
Fix luther immunity duration increase nodes not working
Planned
Reworking some tree nodes
Zay Hound will have a strong rework to a new type of mechanic (stay tuned)
Nyx Seer will remove Demonologist (see circle) and change it to a better node such as allowing allies to see marked threats
Nyx Occult Collector will be nerfed to only work on last item or two, and will have demonologist merged
Eirene will have High Priestess by default
Zay Scout will be improved
Source
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