Full notes
Full Project TurboBlast update
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What changed
- Gameplay
Project TurboBlast changes
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Hello Everyone! It brings me great joy to say we finally made it! We've crossed the checkered line and the flags are waving high! Project TurboBlast is officially funded! With 6 days to spare too! I am extremely grateful that so many of you see the vision in what Turboblast aims to be, there is still a long road ahead, and much work left to do. But I can sleep well knowing without a doubt that people want this game as much, maybe even more then I do myself! This is a huge victory not just for TurboBlast , but for Arcade Racing Games as a whole. And I hope I can deliver and make PTB the best version of itself it can be. However like I mentioned earlier, the Campaign is not over. For those still looking to make an impact, we can still push for our stretch goals!
Details about the specified stretch goals below! - Survival Mode: Similar to WipeOuts Zone Mode, there will be a similar mode in TurboBlast where you must survive as long as possible as speed gradually increases! - Photo Mode: Take pictures in game with various filters and such. - 5 More Vehicles: 5 More Vehicles added to the roster of Cars, Motorcycles, AntiGrav Ships and more. Planed for the full release. - Bonus Grand Prix: Secret Bonus GP with 4 special tracks. - Console Ports: I will outsource to a Publisher/Studio to get the game ported to consoles. Once again , Thank you all so very much for getting us this far! I am extremely grateful. ~ Pandamonium
Source
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