Full notes
Full Project Thea update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Gameplay
- UI and audio
Patch 2 Bug Fixes
FIX Crash when entering Settings with specific monitor setups
FIX Soft lock when game ended via low population (note, we’re still missing a proper end game screen for this, but that will come in a later update, so for now the game ends and goes back to Main Menu)
FIX Crash when exchanging STL’s while in Breakthrough window
FIX Crash when during a night raid a garrison's main has been killed because of population loss
FIX Science Building POI missing trader added
FIX Localization display bug on some cards
FIX Crash occurring sometimes outpost is built
FIX Crash occurring sometimes while mouse is over turn summary notifications
FIX Crash occurring sometimes while game settings are loaded from different version of the game
FIX Crash occurring sometimes while Project population kills incorrect characters
ADD Alternative button to use for spending energy in combat (in case you have a mouse with no scroll wheel)
Thanks for all your reports that help us track these problems!
And just so there's a pretty picture in the news, here's the roadmap again ;)
Source
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