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Steam News5 May 20215y ago

UPDATE Beta 1.3.5b

Map editor, chapters rework and new character framework: The 1.3.5b is HERE ! New Feature : Map Editor - New Feature : Characters Customization - New Feature : Lore Log Book - Rework of Prologue - Added new areas to Bas

Full notes

Full Project Terminus VR update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition0 changes0 removals
  • Maps
addedMap editor, chapters rework and new character framework: The 1.3.5b is HERE !
fixedNew Feature : Map Editor - New Feature : Characters Customization - New Feature : Lore Log Book - Rework of Prologue - Added new areas to Bastille - Added new areas to Going Dark - Rework of Chapter 4 - Overall UX improvements - Improved players Animation (Multi) - Improved Timestep of the Physic Engine - Optimized assimilated NPCs - Save Game Data Structure Improvement (Lore note are saved online) - Improved reliability of the lobby system - Fixed gun slider - Fixed translations issues on MainMenu - Fixed global graphical issues - Fixed Issue falling through floor - Fixed collision issues with enemies and breakable objects - Fixed minor graphical glitches - Fixed multiplayer respawn issue - Achievements are now saved (although no UI for them yet and work still needs to be done on them) - Login routes improved - Nanites spawn placement modified on Bastille Part 2 ¯\_(ツ)_/¯ - modified the scroll in the custom maps lists

Project Terminus VR changes

addedMap editor, chapters rework and new character framework: The 1.3.5b is HERE !
fixedNew Feature : Map Editor - New Feature : Characters Customization - New Feature : Lore Log Book - Rework of Prologue - Added new areas to Bastille - Added new areas to Going Dark - Rework of Chapter 4 - Overall UX improvements - Improved players Animation (Multi) - Improved Timestep of the Physic Engine - Optimized assimilated NPCs - Save Game Data Structure Improvement (Lore note are saved online) - Improved reliability of the lobby system - Fixed gun slider - Fixed translations issues on MainMenu - Fixed global graphical issues - Fixed Issue falling through floor - Fixed collision issues with enemies and breakable objects - Fixed minor graphical glitches - Fixed multiplayer respawn issue - Achievements are now saved (although no UI for them yet and work still needs to be done on them) - Login routes improved - Nanites spawn placement modified on Bastille Part 2 ¯\_(ツ)_/¯ - modified the scroll in the custom maps lists

Map editor, chapters rework and new character framework: The 1.3.5b is HERE !

  • New FeatureMap Editor - New Feature : Characters Customization - New Feature : Lore Log Book - Rework of Prologue - Added new areas to Bastille - Added new areas to Going Dark - Rework of Chapter 4 - Overall UX improvements - Improved players Animation (Multi) - Improved Timestep of the Physic Engine - Optimized assimilated NPCs - Save Game Data Structure Improvement (Lore note are saved online) - Improved reliability of the lobby system - Fixed gun slider - Fixed translations issues on MainMenu - Fixed global graphical issues - Fixed Issue falling through floor - Fixed collision issues with enemies and breakable objects - Fixed minor graphical glitches - Fixed multiplayer respawn issue - Achievements are now saved (although no UI for them yet and work still needs to be done on them) - Login routes improved - Nanites spawn placement modified on Bastille Part 2 ¯\_(ツ)_/¯ - modified the scroll in the custom maps lists

Source

Steam News / 5 May 2021

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