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Steam News5 August 202511mo ago

WORKING ON THE FINAL LEVEL AND INVITING YOU TO SUBMIT DUCK ART FOR THE GAME

So, i'm currently working on the final level for the game. As some of you might already know, i use trenchbroom, old quake level editor, to create the geometry for the levels in project_Structure_01.

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Full project_Structure_01 update

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  • UI and audio
changedI also imported what i have so far into unreal for setting up the some of the basic things for what level is gonna need like, footstep sounds, respawning when falling and also to test some lighting and other stuff.

project_Structure_01 changes

changedI also imported what i have so far into unreal for setting up the some of the basic things for what level is gonna need like, footstep sounds, respawning when falling and also to test some lighting and other stuff.

So, i'm currently working on the final level for the game.

As some of you might already know, i use trenchbroom, old quake level editor, to create the geometry for the levels in project_Structure_01. Here is some editor pics from work done in recent days:

I also imported what i have so far into unreal for setting up the some of the basic things for what level is gonna need like, footstep sounds, respawning when falling and also to test some lighting and other stuff.

couple pics from unreal:

And finally, the final level will also feature an art gallery with room for like 20 to 30 works of art. I invite you, the players, to fill it with duck related artwork! You can submit art to the gallery through discord. Here's picture of the geometry for the gallery:

This is all very early work in progress and lots of more work is required. Just wanted to let you guys know that i'm slowly progressing here.

Thank you! Feel free to hop into discord to follow the progress more closely. Discord link: https://discord.com/invite/FnqZRHtTdX

Source

Steam News / 5 August 2025

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