Full notes
Full project_Structure_01 update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey!
What changed
- Performance
- UI and audio
- Gameplay
Demo has been released!
Head to the Demo page and try it out. Feel free to leave a review. Thank you.
Patch notes since last test:
Post processing changes: -Toned flickering thing down even more -Toned down camera barrel effect
General changes: -Instead of throwing controls into players face in first level, added "hold c to show controls" -Added tab button to controls to see amount of ducks collected so far -Limited angle on looking up with mouse to get rid of player head popping in the view -Greatly reduced amount of ducks, changed many placements and attempted to make it more interesting by adding platforming to some of them -Reduced size of duck text and removed word 'secret' from it -Made demo ending scene camera transition smoother at start -Some shadow issues fixed
Changes to 'Ledges' level: -Added mushrooms to guide player through dark parts of the tower climb -Added pipes to one area -Added some obscure lore/story in form of few wall writings -Added one more ukkeli sighting -Added new small area -Added wall painting
Source
Changelog.gg summarizes and formats this update. How we read updates.
